cummoner the level 10 Halfling Summoner by Lagknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassSummoner
Level / Exp10 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic11 (base 10)
Willpower43 (base 31)
Cunning27 (base 17)

Resources

Life9999/9999
Equilibrium106
Psi125/133
Healing Factor1.1097162075846
Regeneration2.4968614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage48
Accuracy45
Crit Chance12%
APR29
Speed1.00

Offense: Offhand

Damage39
Accuracy45
Crit Chance8%
APR23
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower40
Crit Chance11%
Speed1

Offense: Damage Bonus

Darkness+13%
Light+20%
Mind+2%
Cold+10%
Nature+15%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save4
Spell Save14
Mental Save28

Defense: Resistances

Arcane+ 14%( 70%)
Cold+ 27%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Light+ 57%( 70%)
Temporal+ 14%( 70%)
Physical+ 12%( 70%)
Darkness+ 23%( 70%)
Fire+ 12%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Silence Resistance10%
Poison Resistance70%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By cummoner the Halfling Summoner level 10
3rd Summertide 122nd year of Ascendancy at 21:13
see stats

Log


Cummoner wears:
warrior's steel ring of frost (+20%).

Cummoner wears (offslot):
horrifying mossy mindstar (2-3 power, 12 apr, mind damage).

Cummoner wears (replacing
Coalfame the hardened leather gloves (0 def, 2 armour)): Sludgegrip (0 def, 0 armour).

You gain 10.00 gold from the transmogrification of
ash wand of conjuration [power 150] (15 cooldown).
You gain 3.35 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 1.01 gold from the transmogrification of
steel plate armour of lightning resistance (0 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 3.67 gold from the transmogrification of
enlightening steel mail armour (2 def, 6 armour).
You gain 1.76 gold from the transmogrification of
rough leather cap of trickery (0 def, 1 armour).
You gain 10.42 gold from the transmogrification of
pair of rough leather boots 'Velann' (20 def, 1 armour).
You gain 0.97 gold from the transmogrification of
cashmere robe of lightning (+19%) (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 2.45 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 8.83 gold from the transmogrification of
Chillstrike the ash magestaff (15-18 power, 3 apr, arcane element).
You gain 2.09 gold from the transmogrification of
ranger's cured leather sling of lightning.
You gain 11.95 gold from the transmogrification of
Sootpall.
You gain 1.20 gold from the transmogrification of
arcing steel mace of massacre (20-28 power, 3 apr).
You gain 1.20 gold from the transmogrification of
acidic steel mace of massacre (22-30 power, 3 apr).
You gain 0.95 gold from the transmogrification of
acidic iron longsword of massacre (16-23 power, 2 apr).
You gain 8.93 gold from the transmogrification of
Baruraroddarab the Radiancemoon (14-20 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
You gain 5.27 gold from the transmogrification of
balanced steel greatmaul of vileness (30-45 power, 2 apr).
You gain 0.86 gold from the transmogrification of
steel ring of darkness (+24%).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.