Verionara the level 5 Ogre Writhing One by Wizie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassWrithing One
Level / Exp5 / 57%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 19)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic24 (base 22)
Willpower10 (base 10)
Cunning14 (base 10)

Resources

Life198/198
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.283185043358
See Invisible20.283185043358

Offense: Mainhand

Damage16
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)18 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save12
Spell Save11
Mental Save8

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Fire+ 6%( 70%)
Physical+ 15%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Verionara picks up (f.):
acidic iron battleaxe of projection (12-19 power, 1 apr).
There is a next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).

You gain 2.29 gold from the transmogrification of
tundral quiver of ash arrows of accuracy (15/15, 20-27 power, 7 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 14-19 power, 5 apr).
You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 1.16 gold from the transmogrification of
cleansing iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, blight element).
You gain 2.22 gold from the transmogrification of
mighty rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-23 power, 1 apr).
You gain 2.14 gold from the transmogrification of
flaming iron battleaxe of erosion (14-21 power, 1 apr).
You gain 3.13 gold from the transmogrification of
balanced iron battleaxe of massacre (26-38 power, 1 apr).
You gain 1.50 gold from the transmogrification of
acidic iron battleaxe of projection (12-19 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 17).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 9).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.