Ukacizie the level 8 Ghoul Archer by rosefollicles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassArcher
Level / Exp8 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity41 (base 32)
Constitution24 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning17 (base 19)

Resources

Life274/274
Stamina96/96
Healing Factor1.2172674059366
Regeneration0.30431685148416

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage49
Accuracy41
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Acid+26%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save16
Spell Save11
Mental Save8

Defense: Resistances

Darkness+ 11%( 70%)
Acid+ 39%( 70%)
Light+ 41%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 12 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.36 gold from the transmogrification of
shielding linen wizard hat of the mind (+11%) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-25 power, 1 apr).
You gain 3.13 gold from the transmogrification of
balanced iron greatmaul (20-30 power, 1 apr).
You gain 2.00 gold from the transmogrification of
blink rune of the psychic (range 3; phase 11; cd 14).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.