








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Arena |
Mode | Nightmare Roguelike |
Sex | Female |
Race | Cornac |
Class | Shadowblade |
Level / Exp | 13 / 99% |
Size | medium |
Lifes / Deaths | Killed by blood mage at level 13 on the 75th Pyre 122nd year of Ascendancy at 11:16 / 1 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 37 (base 34) |
Constitution | 22 (base 22) |
Magic | 13 (base 13) |
Willpower | 10 (base 10) |
Cunning | 19 (base 19) |
Resources
Life | -61/302 |
Mana | 122/122 |
Stamina | 27/116 |
Healing Factor | 1.2024166372473 |
Regeneration | 27.595461824825 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 33 |
Accuracy | 39 |
Crit Chance | 12% |
APR | 6 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 39 |
Crit Chance | 11% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 13 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 14 |
Crit Chance | 4% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 6 (57.718496631565%) |
Defense | 43 |
Ranged Defense | 43 |
Fatigue | 0 |
Physical Save | 11 |
Spell Save | 8 |
Mental Save | 10 |
Defense: Resistances
Lightning | + 7%( 70%) |
Light | -6%( 70%) |
Darkness | -5%( 70%) |
Cold | -5%( 70%) |
Fire | -5%( 70%) |
All | -11%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Duelist | 1.20 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.20 |
| 3/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Cunning / Shadow magic | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| 4/5 |
Effects
talent | Trained Reactions |
talent | Shadow Combat |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
detrimental effect | The target has recently performed an extreme feat of agility and is exhausted. The stamina cost of activated Mobility talents is increased by 47%. Exhaustion |
beneficial effect | Increases defense by 16. Mobile Defense |
detrimental effect | The target is cursed, reducing all resistances by 11%. Curse of Vulnerability |
beneficial effect | A flow of life spins around the target, regenerating 20.00 life per turn. Regeneration |
beneficial effect | Parrying melee and ranged attacks: Has a 51% chance to deflect up to 12 damage from the next 1.2 attack(s). Parried attacks cannot crit. Parrying |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
Around waist | ![]() Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% light / +6% darkness Life regen: +0.70 Healing mod.: +10% A belt that goes around your waist. |
On feet | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +6% cold / +6% fire Movement speed: +25% A pair of boots made of leather. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Life regen: +2.00 Amulets make your neck look great! |
In main hand | ![]() Requires: - Dexterity 16 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 11.0 - 14.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +6 nature Sharp, short and deadly. |
Main armor | ![]() Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% Changes resistances: +16% lightning A suit of armour made of leather. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex A cap made of leather. |
In off hand | ![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Inventory
![]() Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% light / +5% darkness Physical save: +5 (+5 eff.) Mindpower: +3 (+3 eff.) A belt that goes around your waist. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Auborne Dobravic the Cornac Shadowblade level 10
74th Pyre 122nd year of Ascendancy at 22:23 see stats
Log
Brown bear misses Auborne Dobravic.
Auborne Dobravic hits Slinger for 33 physical, 6 nature, 19 darkness, 33 physical, 19 darkness (111 total damage).
Skeleton archer's Shoot hits Auborne Dobravic for 38 physical, 19 fire (56 total damage).
Slinger uses Disengage.
Slinger is moving at extreme speed!
Skeleton archer shoots!
Auborne Dobravic uses Whirlwind.
Auborne Dobravic becomes a whirlwind of weapons!
Auborne Dobravic performs a melee critical strike against Brown bear!
Brown bear starts to bleed.
Auborne Dobravic performs a melee critical strike against White ooze!
Auborne Dobravic performs a melee critical strike against White ooze!
Auborne Dobravic hits White ooze for 25 physical, 6 nature, 19 darkness (50 total damage).
Auborne Dobravic hits White ooze for 42 physical, 6 nature, 19 darkness, 43 physical (110 total damage).
Auborne Dobravic hits Brown bear for 29 physical, 5 nature, 19 darkness, 48 physical, 19 darkness (121 total damage).
Skeleton archer's Shoot misses Auborne Dobravic.
Auborne Dobravic killed White ooze!
Auborne Dobravic killed White ooze!
Skeleton archer shoots!
Bleeding from Auborne Dobravic hits Brown bear for 8 physical damage.
You collect a new ingredient: bear paw (1).
The shield around blood mage crumbles.
Auborne Dobravic hits Brown bear for 31 physical, 5 nature, 19 darkness, 27 physical (83 total damage).
Blood mage casts Blood Grasp.
Auborne Dobravic killed Brown bear!
Skeleton archer's Shoot hits Auborne Dobravic for (12 parried), 23 physical, 19 fire (42 total damage).
Auborne Dobravic reacts to damage from Blood mage's Blood Grasp, mitigating the blow!.