Zubalrama the level 12 Skeleton Archer by Philmon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 14)
Dexterity52 (base 36)
Constitution17 (base 10)
Magic25 (base 20)
Willpower22 (base 10)
Cunning12 (base 12)

Resources

Life400/400
Stamina173/173
Healing Factor1.062941519274
Regeneration2.3916184183664

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth20.703251193202
See Invisible22.703251193202

Offense: Mainhand

Damage54
Accuracy55
Crit Chance4%
APR29
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+6%
Arcane+9%
Cold+9%
All0%

Offense: Damage Penetration

Cold+23%
All+13%

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense28
Ranged Defense28
Fatigue9
Physical Save25
Spell Save16
Mental Save21

Defense: Resistances

Blight+ 3%( 70%)
Lightning+ 6%( 70%)
Nature+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
4/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
1/5
1/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
1/5

Effects

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Zubalrama the Skeleton Archer level 10
1st Summertide 122nd year of Ascendancy at 09:45
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Zubalrama the Skeleton Archer level 11
12nd Dusk 122nd year of Ascendancy at 12:59
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Zubalrama the Skeleton Archer level 9
9th Mirth 122nd year of Ascendancy at 23:16
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Zubalrama the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 00:15
see stats

Log

Talent Rune: Blink is ready to use.
Salimina the yellow ooze uses
Flurry.
Salimina the yellow ooze performs a melee critical strike against Zubalrama!
Salimina the yellow ooze performs a melee critical strike against Zubalrama!
Melee retaliation hits Salimina the yellow ooze for
2 arcane, 2 arcane, 2 arcane, 2 arcane, 2 arcane, 2 arcane (13 total damage).
Salimina the yellow ooze hits Zubalrama for 29 physical, 22 physical, 49 physical, 24 physical, 46 physical, 23 physical (193 total damage).

Zubalrama casts
Rune: Shielding.
A shield forms around Zubalrama.

Zubalrama shoots!
Zubalrama's Shoot hits Salimina the yellow ooze for
(16 parried), 41 physical, 3 light, 4 fire (48 total damage).
Melee retaliation hits Salimina the yellow ooze for
2 arcane, 2 arcane (4 total damage).
Salimina the yellow ooze hits Zubalrama for (32 absorbed), 0 physical, (25 absorbed), 0 physical (0 total damage).

Zubalrama uses
Headshot.
Zubalrama's Headshot hits Salimina the yellow ooze for
62 physical damage.
Zubalrama's Headshot killed Salimina the yellow ooze!
Zubalrama is not stunned anymore.


You pickup 0.65 gold pieces.

Zubalrama picks up (C.):
rough leather cap (0 def, 1 armour).
Zubalrama picks up (y.):
Armikhad the rough leather cap (0 def, 1 armour).

Resting starts...

The shield around Zubalrama crumbles.

Talent Steady Shot is ready to use.
Talent Scatter Shot is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).