Otylil the level 3 Yeek Rogue by bacontoad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassRogue
Level / Exp3 / 62%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 15)
Constitution9 (base 14)
Magic10 (base 10)
Willpower16 (base 10)
Cunning21 (base 17)

Resources

Life-5/112
Stamina6/121
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage15
Accuracy20
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy20
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save6
Spell Save14
Mental Save24

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance56%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

failed
active

Equipment

Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Bleeding from Otylil hits Cold drake hatchling for
0 physical damage.
Otylil hits Cold drake hatchling for 19 physical damage.
Cold drake hatchling hits Otylil for 1 cold, 1 cold (2 total damage).
Otylil killed Cold drake hatchling!
Talent Infusion: Wild is ready to use.

You pickup 0.50 gold pieces.


You pickup 0.75 gold pieces.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Dual Strike is ready to use.
Talent Dirty Fighting is ready to use.
Rested for 10 turns (stop reason: hostile spotted to the west (cold drake hatchling)).


Otylil uses Bear Trap.

Cold drake hatchling triggers a trap (Otylil's bear trap)!

Cold drake hatchling starts to bleed.

Cold drake hatchling shrugs off the effect 'Pinned to the ground'!

Otylil uses Infusion: Wild.

Otylil lessens the pain.

Otylil uses Infusion: Regeneration.

Otylil starts regenerating health quickly.


Bleeding from Otylil hits Cold drake hatchling for
27 physical damage.
Cold drake hatchling hits Otylil for 22 physical damage.
Saving game...