Tarin the level 5 Dwarf Wyrmic by windgodgau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity11 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower26 (base 23)
Cunning10 (base 10)

Resources

Life303/303
Stamina145/152
Equilibrium0
Healing Factor1.0372895330003
Regeneration4.0929897827287

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage37
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+4%

Defense: Base

Armour (hardiness)14.335093952971 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue19
Physical Save15
Spell Save11
Mental Save12

Defense: Resistances

Lightning+ 5%( 70%)
Acid+ 16%( 70%)
Darkness+ 6%( 70%)
Temporal+ 7%( 70%)
Cold+ 3%( 70%)
Physical+ 1%( 70%)
Fire+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Tarin the Dwarf Wyrmic level 5
17th Voratun 122nd year of Ascendancy at 20:27
see stats

Log

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (22/22, 13-16 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 21.5 block).
You gain 3.09 gold from the transmogrification of
mighty elm longbow of fire.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (18-28 power, 1 apr).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (17-22 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (12-18 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 119; dur 3; cd 17).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 31; cd 20).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Roguelike)!

Bought:
arcing iron mace of massacre (18-25 power, 2 apr) for 25.65 gold.
Tarin can not wear (in off hand):
acidic iron shield of cold resistance (+15%) (0 def, 2 armour, 10-13 power, 17 block) (missing Shield usage training).
Tarin wears (replacing
flaming iron greatmaul of daylight (19-28 power, 1 apr)): arcing iron mace of massacre (18-25 power, 2 apr).

Tarin can not wear (in off hand):
acidic iron shield of cold resistance (+15%) (0 def, 2 armour, 10-13 power, 17 block) (missing Shield usage training).

Talent Icy Skin is ready to use.