Gim the level 11 Dwarf Bulwark by hunersteeg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp11 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 30)
Dexterity12 (base 12)
Constitution27 (base 24)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life440/440
Stamina112/112
Healing Factor1.1386945338482
Regeneration0.28467363346205

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage42
Accuracy28
Crit Chance12%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+8%
Fire+3%

Defense: Base

Armour (hardiness)30.812103058441 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue19
Physical Save29
Spell Save14
Mental Save8

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
5/5
2/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Adventure / Partner1.00
1/8
1/13
1/3
1/2
1/2
0/2
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

Equipment

Tool
On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

You are unable to move!
You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

Gim uses
Shield Pummel.
You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

Resting starts...

Talent Infusion: Regeneration is ready to use.
Gim is no longer pinned.

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Tooltip locked

Tooltip unlocked