Colt the level 11 Shalore Archmage by cocco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignArena
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp11 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic42 (base 36)
Willpower26 (base 22)
Cunning12 (base 11)

Resources

Life165/165
Mana128/160
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+124.86971986814%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense7.35
Ranged Defense7.35
Fatigue5
Physical Save13.35
Spell Save23.9
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Colt the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 21:45
see stats

Log

There is an item here: steel dagger of massacre (17-22.1 power, 6 apr)

Talent Rune: Shielding is ready to use.
Talent Time Shield is ready to use.
You pickup 0.90 gold pieces.

There is an item here:
pair of rough leather boots (0 def, 1 armour)
There is an item here:
cruel elm magestaff (10-12 power, 2 apr, cold element)
Ran for 10 turns (stop reason: object seen).


Talent Arcane Shield is ready to use.
Colt activates Arcane Shield.

Talent Rune: Manasurge is ready to use.
You pickup 0.50 gold pieces.

You pickup 0.50 gold pieces.

The gates open!

Colt casts Time Shield.

The very fabric of time alters around Colt.

Colt casts Rune: Shielding.

A shield forms around Colt.


Great wolf howls

Talent Grace of the Eternals is ready to use.
Colt casts Grace of the Eternals.

Colt speeds up.


Colt deactivates Shielding.

Colt activates Shielding.

Colt deactivates Arcane Shield.

Colt activates Arcane Shield.