Deathwalk the level 5 Ogre Adventurer by Xiren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceOgre
ClassAdventurer
Level / Exp5 / 57%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity12 (base 13)
Constitution16 (base 12)
Magic22 (base 20)
Willpower10 (base 12)
Cunning20 (base 18)

Resources

Life186/186
Mana74/74
Stamina92/92
Hate59/80
Healing Factor1.2545771506545
Regeneration3.8264603094962

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Stealth39

Offense: Mainhand

Damage25
Accuracy30
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+11%
Light+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save18
Spell Save11
Mental Save10

Defense: Resistances

Lightning+ 17%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Blight+ 11%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Cursed / Shroud1.30
4/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Rested for 2 turns (stop reason: all resources and life at maximum).

Mean looking elven guard briefly catches sight of you!
Ran for 5 turns (stop reason: hostile spotted to the southeast (mean looking elven guard)).


Mean looking elven guard hits Deathwalk for 18 physical damage.
Mean looking elven guard starts to bleed.

Deathwalk hits Mean looking elven guard for 29 physical, 16 light, 19 darkness, 25 darkness, 16 light, 19 darkness (126 total damage).

Bleeding from Deathwalk hits Mean looking elven guard for
7 physical damage.

Bleeding from Deathwalk hits Mean looking elven guard for
7 physical damage.
Mean looking elven guard hits Deathwalk for 21 physical damage.
Mean looking elven guard notices you at the last moment!

Deathwalk hits Mean looking elven guard for 32 physical, 16 light (48 total damage).
Deathwalk killed Mean looking elven guard!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Green worm mass briefly catches sight of you!
Ran for 12 turns (stop reason: hostile spotted to the east (green worm mass)).


Green worm mass attacks empty space.

You collect a new ingredient:
green worm (1).
Deathwalk hits Green worm mass for 29 physical damage.
Deathwalk killed Green worm mass!