Shade the level 5 Halfling Lost by Xiren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassLost
Level / Exp5 / 51%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower20 (base 20)
Cunning27 (base 19)

Resources

Life176/176
Hate40/80
Stamina137/137
Psi100/100
Healing Factor0.80971620758462
Regeneration0.20242905189616

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.082562303769
See Invisible25.082562303769
Stealth46

Offense: Mainhand

Damage26
Accuracy33
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Acid+4%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save13
Spell Save11
Mental Save17

Defense: Resistances

Light+ 30%( 70%)
Acid+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
0/5
0/5
0/5
Cursed / Hunter1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cursed / Twisted1.30
1/5
1/5
0/5
0/5
Cursed / Shroud1.30
5/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
active

Equipment

Quiver
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Shade picks up (c.):
agate.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; magical; dur 3; cd 15).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.