Phantom4 the level 16 Yeek Adventurer by Xiren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassAdventurer
Level / Exp16 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity28 (base 24)
Constitution9 (base 12)
Magic38 (base 28)
Willpower23 (base 12)
Cunning40 (base 30)

Resources

Life275/275
Mana135/135
Steam0/100
Hate57/80
Healing Factor0.98997220763611
Regeneration2.2274374671813

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite-994
Infravision8
See Stealth17.808993677705
See Invisible17.808993677705
Stealth53

Offense: Mainhand

Damage48
Accuracy40
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower29
Crit Chance10%
Speed1

Offense: Mind

Mindpower27
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+4%
Mind+6%
Darkness+11%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense39
Ranged Defense39
Fatigue0
Physical Save23
Spell Save24
Mental Save32

Defense: Resistances

Lightning+ 20%( 70%)
Light+ 14%( 70%)
Darkness+ 40%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance34%
Bleed Resistance30%
Confusion Resistance69%
Instadeath Resistance100%
Knockback Resistance10%
Poison Resistance30%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Predator1.30
2/5
0/5
0/5
0/5
Steamtech / Artillery1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
3/5
2/5
0/5
Cursed / Shroud1.30
5/5
2/5
1/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.30
2/5
2/5
0/5
0/5
Steamtech / Chemistry1.30
2/5
2/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Phantom4 the Yeek Adventurer level 10
1st Summertide 122nd year of Ascendancy at 12:35
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Phantom4 the Yeek Adventurer level 10
2nd Flare 122nd year of Ascendancy at 11:22
see stats

Log

Phantom4 activates Rocket Pod.
Phantom4 deactivates
Premonition.
Phantom4 activates
Premonition.
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.60 gold from the melting of
bladed iron helm (0 def, 3 armour).
You gain 1.15 gold from the melting of
mindwoven linen robe of lightning (+16%) (0 def, 0 armour).
You gain 1.16 gold from the melting of
mindwoven linen robe of frost (+7%) (0 def, 0 armour).
You gain 0.95 gold from the melting of
rough leather belt of carrying.
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (100% power, 0 apr).
You gain 2.56 gold from the melting of
surging elm vilestaff of might (100% power, 2 apr, fire element).
You gain 0.25 gold from the melting of
elm starstaff (100% power, 2 apr, temporal element).
You gain 2.91 gold from the melting of
cruel elm vilestaff of fate (100% power, 2 apr, darkness element).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron mace (107% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron battleaxe of massacre (127% power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.55 gold from the melting of
shatter afflictions rune (absorb 20; cd 20).
You gain 1.09 gold from the melting of
manasurge rune of the titan (regen 679% over 10 turns; mana 34; cd 13).
You gain 2.55 gold from the melting of
steam generator implant (steam 8).
You gain 3.17 gold from the melting of
medical injector implant of the psychic (efficiency 103% / cooldown 50%).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.