Ror the level 10 Higher Berserker by Poioi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBerserker
Level / Exp10 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 33)
Dexterity12 (base 11)
Constitution22 (base 22)
Magic14 (base 10)
Willpower21 (base 10)
Cunning10 (base 10)

Resources

Life388/388
Stamina117/124
Healing Factor1.1024166372473
Regeneration2.4804374338064

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage75
Accuracy41
Crit Chance7%
APR7
Speed1.11

Offense: Spell

Spellpower7
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+4%
Darkness+13%
Light+6%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)35.08934837382 (81.151787968034%)
Defense1
Ranged Defense1
Fatigue19
Physical Save20
Spell Save12
Mental Save17

Defense: Resistances

Darkness+ 36%( 70%)
Light+ 14%( 70%)
Temporal+ 11%( 70%)
Blight+ 10%( 70%)
Nature+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance40%
Instadeath Resistance100%
Knockback Resistance85%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.40
1/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
4/5
0/5

Effects

talent

Quests

failed
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ror the Higher Berserker level 10
4th Mirth 122nd year of Ascendancy at 21:21
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Ror deactivates
Berserker Rage.
Space around you starts to dissolve...


Talent Berserker Rage is ready to use.

You are yanked out of this place!


You gain 0.60 gold from the transmogrification of
arcing quiver of elm arrows (24/24, 15-21 power, 5 apr).
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 20 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of spell shielding (3 def, 2 armour).
You gain 1.63 gold from the transmogrification of
cleansing iron mail armour of clarity (2 def, 4 armour).
You gain 3.99 gold from the transmogrification of
Glittercrack the iron helm (0 def, 3 armour).
You gain 4.20 gold from the transmogrification of
nightruned rough leather belt of magery.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 1.79 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 20.23 gold from the transmogrification of
Gunysin (17-24 power, 2 apr).
You gain 3.27 gold from the transmogrification of
balanced iron greatsword of massacre (24-39 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.