smop the level 5 Cornac Adventurer by stendehmen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp5 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic23 (base 18)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life88/88
Mana134/134
Insanity0/100
Soul10/10
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage10
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save12
Mental Save8

Defense: Resistances

Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Undead drake1.20
2/5
0/5
0/5
0/5
Demented / Madness1.20
3/5
0/5
0/5
0/5
Spell / Nightfall1.20
2/5
0/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
2/5
0/5
0/5
0/5
Corruption / Vile life1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 65 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Smop wears (replacing
Imp Claw): Prox's Lucky Halfling Foot.

Smop wears (replacing
Prox's Lucky Halfling Foot): Imp Claw.

You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 5.25 gold from the transmogrification of
piercing elm wand of shielding [power 116] (20 cooldown).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 43.5 block).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of dexterity (+3) (0 def, 5 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.64 gold from the transmogrification of
nature's mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-26 power, 2 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 86; dur 3; cd 15).
You gain 1.26 gold from the transmogrification of
regeneration infusion of the psychic (heal 128; 16 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 455%; cd 16).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).