Ce'Nyba the level 2 Tutorial Basic Tutorial Adventurer by Ottoluke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Stamina116/116
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue1.9238052216851
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
1/5
2/5
2/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

Talent Rune: Shielding is ready to use.

Skeleton mage casts
Manathrust.
Ran for 2 turns (stop reason: taken damage).

Skeleton mage hits Ce'Nyba for 51 arcane damage.

Skeleton mage misses Ce'Nyba.

Ce'Nyba hits Skeleton mage for 33 physical damage.
Skeleton mage casts
Manathrust.
Skeleton mage hits Ce'Nyba for 51 arcane damage.

Ce'Nyba hits Skeleton mage for 33 physical damage.
Ce'Nyba killed Skeleton mage!

You pickup 0.80 gold pieces.


There is an item here:
healing infusion of the sneak (heal 70; cd 10)
Ran for 5 turns (stop reason: object seen).


Ce'Nyba picks up (a.):
healing infusion of the sneak (heal 70; cd 10).

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


You are now inscribed with Infusion: Healing.

You have no more
healing infusion of the wizard (heal 81; cd 10).