EDDDDD the level 8 Yeek Mindslayer by gil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp8 / 68%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity12 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower29 (base 21)
Cunning32 (base 28)

Resources

Life133/133
Psi59/59
Healing Factor1.0457126824916
Regeneration0.26142817062289

Speed

Mental0%
Attack0%
Movement+33.408645474249%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth27.300317620788
See Invisible27.300317620788

Offense: Mainhand

Damage27
Accuracy34
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Nature+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense17
Ranged Defense17
Fatigue5
Physical Save7
Spell Save13
Mental Save25

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 7%( 70%)
Nature+ 15%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance55%
Disarm Resistance51%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
3/5
2/5
1/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
3/5
1/5
1/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
2/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active

Equipment

Psionic focus
In main hand
Main armor
Light source
On head
On fingers

Inventory

Achievements

Log

Ran for 13 turns (stop reason: at exit).

Space around you starts to dissolve...


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


You don't see how to get there...


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (18/18, 13-16 power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.63 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.99 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 1.46 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.20 gold from the transmogrification of
iron mace of vileness (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron longsword (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (16-20 power, 5 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.