ar the level 5 Skeleton Archmage by Baritez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp5 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life-24/128
Mana10/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy21
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance13%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+10%
Arcane+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save9
Spell Save15
Mental Save9

Defense: Resistances

Nature+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

failed
active
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Chain Lightning is ready to use.

The shield around ar crumbles.

Ran for 3 turns (stop reason: hostile spotted to the southwest (skeleton archer)).


Talent Rune: Shielding is ready to use.

Talent Arcane Reconstruction is ready to use.

Talent Rune: Shatter Afflictions is ready to use.

You don't see how to get there...

Ran for 3 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
ar for 22 physical, 8 temporal (31 total damage).

Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
ar for 27 physical, 8 temporal (35 total damage).

Ar casts
Manathrust.
ar hits Something for 113 arcane damage.
Skeleton archer's Shoot hits
ar for 22 physical, 8 temporal (31 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
ar for 22 physical, 8 temporal (31 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
ar for 26 physical damage.
ar the level 5 skeleton archmage was maimed to death by a skeleton archer on level 2 of Ruins of Kor'Pul.