











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Writhing One |
| Level / Exp | 30 / 72% |
| Size | medium |
| Lifes / Deaths | Killed by mastocytic feeder at level 1 on the 75th Pyre 122nd year of Ascendancy at 07:14 / 140Killed by shadowblade at level 6 on the 78th Pyre 122nd year of Ascendancy at 05:38 Killed by shadowblade at level 6 on the 78th Pyre 122nd year of Ascendancy at 05:49 Killed by shadowblade at level 6 on the 78th Pyre 122nd year of Ascendancy at 06:01 Killed by shadowblade at level 6 on the 78th Pyre 122nd year of Ascendancy at 06:09 Killed by cutpurse at level 6 on the 78th Pyre 122nd year of Ascendancy at 07:49 Killed by bandit lord at level 6 on the 78th Pyre 122nd year of Ascendancy at 08:14 Killed by bandit lord at level 6 on the 78th Pyre 122nd year of Ascendancy at 08:27 Killed by netherworm mass at level 11 on the 4th Flare 122nd year of Ascendancy at 18:06 Killed by Betyta the snow giant at level 12 on the 7th Flare 122nd year of Ascendancy at 15:18 Killed by Betyta the snow giant at level 12 on the 7th Flare 122nd year of Ascendancy at 15:28 Killed by Betyta the snow giant at level 12 on the 7th Flare 122nd year of Ascendancy at 15:39 Killed by Betyta the snow giant at level 12 on the 7th Flare 122nd year of Ascendancy at 15:49 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 11:20 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 11:57 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 12:30 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 12:55 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 13:51 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 14:11 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 14:22 Killed by Weirdling Beast at level 14 on the 45th Dusk 122nd year of Ascendancy at 15:02 Killed by Belylelaith the awoken tentacle tree at level 14 on the 55th Dusk 122nd year of Ascendancy at 12:50 Killed by Belylelaith the awoken tentacle tree at level 14 on the 55th Dusk 122nd year of Ascendancy at 13:00 Killed by Belylelaith the awoken tentacle tree at level 14 on the 55th Dusk 122nd year of Ascendancy at 13:08 Killed by Belylelaith the awoken tentacle tree at level 14 on the 55th Dusk 122nd year of Ascendancy at 13:25 Killed by corrupted protosentient globula at level 15 on the 56th Dusk 122nd year of Ascendancy at 08:29 Killed by Gloma the corrupted protoplasmic controller at level 15 on the 56th Dusk 122nd year of Ascendancy at 08:55 Killed by skeleton mage at level 15 on the 56th Dusk 122nd year of Ascendancy at 21:16 Killed by Rantha the Worm at level 16 on the 57th Dusk 122nd year of Ascendancy at 22:35 Killed by snow giant boulder thrower at level 16 on the 57th Dusk 122nd year of Ascendancy at 22:45 Killed by degenerated skeleton warrior at level 18 on the 11st Haze 122nd year of Ascendancy at 00:54 Killed by naga psyren at level 18 on the 11st Haze 122nd year of Ascendancy at 01:02 Killed by Borfast the Broken at level 18 on the 11st Haze 122nd year of Ascendancy at 05:22 Killed by skeleton warrior at level 19 on the 12nd Haze 122nd year of Ascendancy at 04:07 Killed by cutpurse at level 19 on the 12nd Haze 122nd year of Ascendancy at 06:34 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 06:50 Killed by skeleton master archer at level 19 on the 12nd Haze 122nd year of Ascendancy at 07:11 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 07:26 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 08:21 Killed by delayed explosion trap at level 19 on the 12nd Haze 122nd year of Ascendancy at 09:36 Killed by skeleton magus at level 19 on the 12nd Haze 122nd year of Ascendancy at 11:17 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 14:49 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 15:22 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 15:53 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 16:46 Killed by Aletta Soultorn at level 19 on the 12nd Haze 122nd year of Ascendancy at 19:01 Killed by ruin banshee at level 20 on the 15th Haze 122nd year of Ascendancy at 05:41 Killed by ruin banshee at level 20 on the 15th Haze 122nd year of Ascendancy at 06:10 Killed by ruin banshee at level 20 on the 16th Haze 122nd year of Ascendancy at 00:47 Killed by orc soldier at level 20 on the 16th Haze 122nd year of Ascendancy at 01:06 Killed by skeleton warrior at level 20 on the 16th Haze 122nd year of Ascendancy at 01:15 Killed by orc archer at level 20 on the 16th Haze 122nd year of Ascendancy at 01:24 Killed by barrow wight at level 20 on the 16th Haze 122nd year of Ascendancy at 01:38 Killed by skeleton warrior at level 20 on the 16th Haze 122nd year of Ascendancy at 02:23 Killed by fiery orc wyrmic at level 21 on the 16th Haze 122nd year of Ascendancy at 02:32 Killed by vampire lord at level 21 on the 16th Haze 122nd year of Ascendancy at 02:46 Killed by skeleton warrior at level 21 on the 16th Haze 122nd year of Ascendancy at 03:46 Killed by acid blast trap at level 21 on the 16th Haze 122nd year of Ascendancy at 05:58 Killed by Betamille the master vampire at level 21 on the 17th Haze 122nd year of Ascendancy at 13:30 Killed by Cyroba the green ooze at level 22 on the 18th Haze 122nd year of Ascendancy at 13:23 Killed by Emelona the skeleton mage at level 22 on the 19th Haze 122nd year of Ascendancy at 01:13 Killed by Cyrokira the lesser vampire at level 22 on the 19th Haze 122nd year of Ascendancy at 05:53 Killed by skeleton master archer at level 22 on the 19th Haze 122nd year of Ascendancy at 06:35 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 18:04 Killed by ghast at level 22 on the 19th Haze 122nd year of Ascendancy at 18:23 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 19:15 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 19:27 Killed by armoured skeleton warrior at level 22 on the 19th Haze 122nd year of Ascendancy at 19:38 Killed by Lord of Skulls (warrior) at level 22 on the 19th Haze 122nd year of Ascendancy at 19:45 Killed by Lord of Skulls (warrior) at level 22 on the 19th Haze 122nd year of Ascendancy at 19:55 Killed by ghoul at level 22 on the 19th Haze 122nd year of Ascendancy at 20:10 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 20:24 Killed by ghast at level 22 on the 19th Haze 122nd year of Ascendancy at 20:54 Killed by skeleton master archer at level 22 on the 19th Haze 122nd year of Ascendancy at 21:08 Killed by skeleton master archer at level 22 on the 19th Haze 122nd year of Ascendancy at 21:17 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 21:28 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 21:37 Killed by skeleton mage at level 22 on the 19th Haze 122nd year of Ascendancy at 21:57 Killed by The Master at level 22 on the 19th Haze 122nd year of Ascendancy at 22:17 Killed by Dozing Xanoldara at level 23 on the 20th Haze 122nd year of Ascendancy at 03:54 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:06 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:12 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:24 Killed by Dozing Emalrawyn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:40 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:46 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 04:52 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 05:20 Killed by Dozing Xanoldara at level 23 on the 20th Haze 122nd year of Ascendancy at 05:53 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 06:05 Killed by Sleeping Ce'Nybrenn at level 23 on the 20th Haze 122nd year of Ascendancy at 06:11 Killed by Dozing Xanoldara at level 23 on the 20th Haze 122nd year of Ascendancy at 06:23 Killed by cold flames trap at level 24 on the 20th Haze 122nd year of Ascendancy at 14:28 Killed by skeleton magus at level 24 on the 20th Haze 122nd year of Ascendancy at 17:12 Killed by Aner the halfling at level 24 on the 37th Haze 122nd year of Ascendancy at 19:00 Killed by Fkabas the dwarf at level 24 on the 37th Haze 122nd year of Ascendancy at 19:13 Killed by Arrrtnno the human at level 24 on the 37th Haze 122nd year of Ascendancy at 19:54 Killed by Urkis, the High Tempest at level 25 on the 45th Haze 122nd year of Ascendancy at 05:12 Killed by Rmiwacon the human at level 25 on the 56th Haze 122nd year of Ascendancy at 12:52 Killed by elven corruptor at level 25 on the 70th Haze 122nd year of Ascendancy at 02:59 Killed by Adawe the elven guard at level 25 on the 70th Haze 122nd year of Ascendancy at 22:30 Killed by Glorina the elven blood mage at level 25 on the 70th Haze 122nd year of Ascendancy at 23:35 Killed by Glorina the elven blood mage at level 25 on the 71st Haze 122nd year of Ascendancy at 00:10 Killed by Ligrhem the onilug at level 26 on the 71st Haze 122nd year of Ascendancy at 04:14 Killed by Ligrhem the onilug at level 26 on the 71st Haze 122nd year of Ascendancy at 04:38 Killed by Glewen the elven guard at level 26 on the 71st Haze 122nd year of Ascendancy at 13:26 Killed by elven cultist at level 26 on the 71st Haze 122nd year of Ascendancy at 21:29 Killed by fire imp at level 26 on the 71st Haze 122nd year of Ascendancy at 23:27 Killed by Xuriawen the mean looking elven guard at level 26 on the 72nd Haze 122nd year of Ascendancy at 08:04 Killed by Vorelrawen the elven blood mage at level 26 on the 72nd Haze 122nd year of Ascendancy at 11:13 Killed by orc blood mage at level 27 on the 4th Decay 122nd year of Ascendancy at 06:21 Killed by Emelana the giant spider at level 27 on the 4th Decay 122nd year of Ascendancy at 07:45 Killed by disarming trap at level 27 on the 4th Decay 122nd year of Ascendancy at 09:50 Killed by Cyroldakira the naga myrmidon at level 27 on the 4th Decay 122nd year of Ascendancy at 16:41 Killed by Zubulaith the fire drake at level 27 on the 4th Decay 122nd year of Ascendancy at 17:00 Killed by Zubulaith the fire drake at level 27 on the 4th Decay 122nd year of Ascendancy at 17:18 Killed by Zubulaith the fire drake at level 27 on the 4th Decay 122nd year of Ascendancy at 17:34 Killed by elven cultist at level 27 on the 8th Allure 123rd year of Ascendancy at 04:14 Killed by Grand Corruptor at level 27 on the 8th Allure 123rd year of Ascendancy at 17:55 Killed by Grand Corruptor at level 27 on the 8th Allure 123rd year of Ascendancy at 18:38 Killed by Eishrmat the thalore at level 28 on the 5th Regrowth 123rd year of Ascendancy at 13:55 Killed by Isath the rogue at level 28 on the 26th Regrowth 123rd year of Ascendancy at 16:07 Killed by Velivea the cave troll at level 29 on the 64th Regrowth 123rd year of Ascendancy at 11:16 Killed by Golbug the Destroyer at level 29 on the 65th Regrowth 123rd year of Ascendancy at 01:23 Killed by Golbug the Destroyer at level 29 on the 65th Regrowth 123rd year of Ascendancy at 02:54 Killed by Arotira the ghoul at level 30 on the 9th Pyre 123rd year of Ascendancy at 05:17 Killed by Bethuseta the runed bone giant at level 30 on the 9th Pyre 123rd year of Ascendancy at 12:58 Killed by Yvogathra the vampire at level 30 on the 10th Pyre 123rd year of Ascendancy at 02:47 Killed by armoured skeleton warrior at level 30 on the 10th Pyre 123rd year of Ascendancy at 02:57 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 04:49 Killed by armoured skeleton warrior at level 30 on the 10th Pyre 123rd year of Ascendancy at 05:08 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 05:16 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 05:28 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 05:46 Killed by armoured skeleton warrior at level 30 on the 10th Pyre 123rd year of Ascendancy at 06:03 Killed by skeleton master archer at level 30 on the 10th Pyre 123rd year of Ascendancy at 06:15 Killed by skeleton master archer at level 30 on the 10th Pyre 123rd year of Ascendancy at 06:27 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 06:42 Killed by Celia at level 30 on the 10th Pyre 123rd year of Ascendancy at 06:59 Killed by armoured skeleton warrior at level 30 on the 10th Pyre 123rd year of Ascendancy at 08:08 Killed by skeleton mage at level 30 on the 10th Pyre 123rd year of Ascendancy at 08:25 |
Primary Stats
| Strength | 24 (base 13) |
| Dexterity | 20 (base 10) |
| Constitution | 63 (base 56) |
| Magic | 86 (base 60) |
| Willpower | 31 (base 10) |
| Cunning | 20 (base 10) |
Resources
| Life | 931/931 |
| Mana | 379/379 |
| Insanity | 0/100 |
| Healing Factor | 1.344619213451 |
| Regeneration | 3.0253932302648 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +31.09386761032% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 40 |
| Accuracy | 42 |
| Crit Chance | 23% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 61 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +4% |
| Physical | +10% |
| Mind | +5% |
| Arcane | +4% |
| Cold | +35% |
| All | 0% |
Offense: Damage Penetration
| Physical | +7% |
| Temporal | +5% |
Defense: Base
| Armour (hardiness) | 29 (30%) |
| Defense | 36 |
| Ranged Defense | 36 |
| Fatigue | 21 |
| Physical Save | 31 |
| Spell Save | 39 |
| Mental Save | 32 |
Defense: Resistances
| Light | + 19%( 70%) |
| Nature | + 23%( 70%) |
| Blight | + 17%( 70%) |
| Arcane | + 17%( 70%) |
| Cold | + 43%( 70%) |
| All | + 14%( 70%) |
Defense: Immunities
| Stun Resistance | 22% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 15% |
| Poison Resistance | 20% |
| Blind Resistance | 100% |
Inscriptions (3/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Demented / Disfigured face | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Demented / Horrific body | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the injured seer from death by Islubrelaith the lesser vampire. Escort: injured seer (level 5 of Dreadfell) | failed |
You failed to protect the injured seer from death by skeleton master archer. Escort: injured seer (level 7 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You failed to protect the lost sun paladin from death by dรบathedlen. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 166. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed sandworm tooth. * You've found the needed bloated horror heart. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | bright brass lantern of focusCrafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +5% mind Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | Aerath the copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Critical mult.: +10.00% Poison immunity: +20% Stun/Freeze immunity: +22% Life regen: +2.00 Mana each turn: +0.04 Rings make your fingers look great! |
| On fingers | wizard's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+2 eff.) Rings make your fingers look great! |
| Around waist | balancing hardened leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +6.0% Changes stats: +4 Dex / +6 Mag / +4 Wil / +4 Cun Spell crit. chance: +4% Mental crit. chance: +8% A belt that goes around your waist. |
| In main hand | warbringer's dwarven-steel longsword of crippling (24-34 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +7.0% Physical power: +8 (+3 eff.) Changes stats: +1 Con Changes resistances penetration: +7% physical Disarm immunity: +15% Sharp, long, and deadly. |
| On hands | Ravenjustice of the Blightspawn (15 def, 1 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+4 eff.) Armour: +1 Defense: +15 (+6 eff.) Fatigue: +1% Damage (Melee): 6 light / 5 arcane Effects when hit in melee: * 21% chance to reduce strength, dexterity, and constitution by 29 * 21% chance to reduce damage dealt by 14% Damage when hit (Melee): 6 physical Changes stats: +3 Dex / +4 Mag / +4 Wil Changes resistances: +6% light / +3% arcane Changes resistances penetration: +5% temporal Changes damage: +4% light / +4% arcane Spellpower: +6 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | reinforced leather armour of command (21 def, 10 armour)Requires: - Strength 18 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +10 Defense: +21 (+8 eff.) Fatigue: +8% Changes stats: +2 Cun Mental save: +14 (+7 eff.) A suit of armour made of leather. |
| Cloak | thick cashmere cloak of battle (2 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Physical power: +3 (+1 eff.) Armour: +8 Defense: +2 (+1 eff.) Fatigue: -3% Changes resistances: +13% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
stabilizing copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% temporal Pinning immunity: +20% Knockback immunity: +21% Amulets make your neck look great! |
steel amulet 'Getoresta'Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Str / +1 Wil / +3 Cun / +2 Con Amulets make your neck look great! |
rogue's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +3 Cun Rings make your fingers look great! |
Geblek the iron longsword (16-22 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +15 (+5 eff.) Damage when hit (Melee): 2 physical Changes stats: +1 Dex Changes resistances penetration: +5% physical Sharp, long, and deadly. |
iron longsword (12-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +3 Wil Changes resistances: +5% blight Changes damage: +10% blight Damage against: +16% Summoned Reduced damage from: +15% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. It was corrupted by the digestive sack. |
miner's pair of iron boots of tirelessness (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +12.00 Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
traveler's pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Maximum encumbrance: +20 Physical save: +6 (+3 eff.) A pair of boots made of leather. |
iron gauntlets 'Scabpall' (0 def, 1 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% nature / +3% temporal Life regen: +2.00 Stamina each turn: +0.50 Maximum stamina: +13.00 Maximum hate: +2.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
radiant dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +2 Fatigue: +3% Damage (Melee): 7 light Changes stats: +3 Dex Changes resistances: +8% light Changes damage: +7% light Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
cleansing rough leather cap of strength (+2) (0 def, 1 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str Changes resistances: +5% nature / +5% blight A cap made of leather. |
shielding linen wizard hat of the mind (+10%) (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Mag Changes resistances: +10% mind Changes damage: +10% mind Spell save: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
thaloren dwarven-steel helm of might (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +4 (+2 eff.) Armour: +4 Fatigue: +4% Changes stats: +3 Str / +4 Wil / +3 Con Changes resistances: +8% blight Mental save: +7 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
241 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
17 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
17 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 308/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
overpowered iron torque of psionic shield [power 43] (34 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all damage taken by 43 for 5 turns Activation puts all charms on cooldown for 34 turns. Torques are made by powerful psionics to store psionic powers. |
11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quick ash wand of clairvoyance [power 9] (12 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to reveal the area around you, dispelling darkness (radius 9, power 79 based on Magic), and detect the presence of nearby creatures for 10 turns Activation puts all charms on cooldown for 12 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Erebus the Thalore Writhing One level 24
22nd Haze 122nd year of Ascendancy at 22:38 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Erebus the Thalore Writhing One level 27
8th Allure 123rd year of Ascendancy at 19:30 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Erebus the Thalore Writhing One level 28
52nd Regrowth 123rd year of Ascendancy at 08:41 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Erebus the Thalore Writhing One level 17
71st Dusk 122nd year of Ascendancy at 09:40 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Erebus the Thalore Writhing One level 29
68th Regrowth 123rd year of Ascendancy at 10:11 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Erebus the Thalore Writhing One level 18
10th Haze 122nd year of Ascendancy at 12:39 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Erebus the Thalore Writhing One level 25
48th Haze 122nd year of Ascendancy at 22:01 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Erebus the Thalore Writhing One level 24
38th Haze 122nd year of Ascendancy at 09:16 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Erebus the Thalore Writhing One level 10
4th Mirth 122nd year of Ascendancy at 20:16 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Erebus the Thalore Writhing One level 20
13rd Haze 122nd year of Ascendancy at 06:07 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Erebus the Thalore Writhing One level 30
68th Regrowth 123rd year of Ascendancy at 10:11 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Erebus the Thalore Writhing One level 28
26th Regrowth 123rd year of Ascendancy at 22:46 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Erebus the Thalore Writhing One level 26
73rd Haze 122nd year of Ascendancy at 00:04 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Erebus the Thalore Writhing One level 14
44th Dusk 122nd year of Ascendancy at 01:45 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Erebus the Thalore Writhing One level 15
56th Dusk 122nd year of Ascendancy at 21:15 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Erebus the Thalore Writhing One level 15
56th Dusk 122nd year of Ascendancy at 21:02 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Erebus the Thalore Writhing One level 24
43rd Haze 122nd year of Ascendancy at 14:04 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Erebus the Thalore Writhing One level 25
56th Haze 122nd year of Ascendancy at 14:17 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Erebus the Thalore Writhing One level 16
57th Dusk 122nd year of Ascendancy at 20:54 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Erebus the Thalore Writhing One level 22
19th Haze 122nd year of Ascendancy at 22:18 see stats
Log
You gain 2.75 gold from the transmogrification of arcing dwarven-steel dagger of phasing (18-23 power, 15 apr).
You gain 15.00 gold from the transmogrification of Spelldrinker (27-35 power, 8 apr).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned bloated horror disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned bloated horror disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned bloated horror disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Saving game...
Saving done.



























































































