Robert the level 6 Thalore Archer by terika

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp6 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity30 (base 26)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning20 (base 19)

Resources

Life180/180
Stamina118/118
Healing Factor1.2097162075846
Regeneration1.0282587764469

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth30.359939435378
See Invisible30.359939435378

Offense: Mainhand

Damage37
Accuracy41
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save14
Spell Save6
Mental Save28

Defense: Resistances

Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

failed
active

Equipment

Quiver
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


There is an item here:
Summertide Phial

Robert picks up (l.):
Summertide Phial.
Talent Steady Shot is ready to use.

Robert wears (replacing
brass lantern): Summertide Phial.
Robert stops regenerating health quickly.

Robert feels pain again.


There is an item here:
iron dagger of erosion (10-13 power, 5 apr)
Ran for 3 turns (stop reason: object seen).


Talent Infusion: Regeneration is ready to use.

Robert picks up (b.):
iron dagger of erosion (10-13 power, 5 apr).

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.

There is an item here:
elm magestaff of might (10-12 power, 2 apr, lightning element)

Robert picks up (h.):
elm magestaff of might (10-12 power, 2 apr, lightning element).

Ran for 3 turns (stop reason: interesting terrain).


Movement Mode:
Passive.
Movement Mode:
Default.
Saving game...

Saving done.