





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 6 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 16 (base 16) |
Dexterity | 12 (base 12) |
Constitution | 15 (base 15) |
Magic | 20 (base 17) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 198/198 |
Mana | 115/120 |
Stamina | 115/115 |
Healing Factor | 1.0460311219418 |
Regeneration | 1.0460311219418 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 23 |
Accuracy | 30 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 16.677011280365 (59.903125182002%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 20 |
Physical Save | 11 |
Spell Save | 11 |
Mental Save | 7 |
Defense: Resistances
Nature | + 1%(100%) |
Lightning | + 15%(100%) |
Light | + 4%(100%) |
All | 0%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
In off hand | ![]() Requires: - Shield usage training - Strength 11 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 5 fire Damage when hit (Melee): 2 fire Changes resistances: +15% lightning Talent granted: +1 Block Handheld deflection devices. |
Main armor | ![]() Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 48 damage over 5 turns and reducing armor and accuracy by 6 When wielded/worn: Changes stats: +3 Mag Mana each turn: +0.08 Hate when firing a critical mind attack: +1.00 Spell crit. chance: +1% One-handed war axes. |
Inventory
![]() Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to reduce all saves and defense by 6 Damage (Melee): +6 mind When wielded/worn: Changes stats: +2 Cun / +1 Wil Sharp, long, and deadly. |
![]() Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 22% Changes resistances: +1% physical One-handed war axes. |
![]() Requires: - Heavy armour training - Strength 14 Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +10% nature / +11% blight A suit of armour made of mail. |
![]() Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Life regen: +2.00 Stamina each turn: +0.60 A suit of armour made of mail. |
![]() Requires: - Massive armour training - Strength 22 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% A suit of armour made of metal plates. |
Achievements
Log
Xena has 3 stat point(s), 1 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
Golem (servant of Xena) casts Eye Beam.
Golem (servant of Xena) hits Elaralaith the elven tempest for 71 cold damage.
Xena's Channel Staff hits Elven tempest for 35 cold damage.
Xena's Channel Staff killed Elven tempest!
Golem (servant of Xena) killed Elaralaith the elven tempest!
Giant white mouse misses Golem (servant of Xena).
Xena casts Channel Staff.
Xena's Channel Staff hits Giant white mouse for 30 cold damage.
Xena's Channel Staff killed Giant white mouse!
The shield around golem (servant of Xena) crumbles.
There is an item here: iron waraxe 'Poleldassra' (12-16 power, 2 apr)
Xena picks up (k.): iron waraxe 'Poleldassra' (12-16 power, 2 apr).
You give iron waraxe 'Poleldassra' (12-16 power, 2 apr) to golem (servant of Xena).
Character control switched to golem (servant of Xena).
Golem (servant of Xena) wears (replacing thought-forged iron longsword (13-18 power, 2 apr)): iron waraxe 'Poleldassra' (12-16 power, 2 apr).
You give zircon to Xena.
You give 2 spinel to Xena.
Character control switched to Xena.
Xena deactivates Frost Infusion.
Xena activates Frost Infusion.
Character control switched to golem (servant of Xena).