Archmage the level 28 Cornac Archmage by JuneCloud

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage (High Thaumaturgist)
Level / Exp28 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 10)
Constitution22 (base 16)
Magic101 (base 53)
Willpower75 (base 56)
Cunning21 (base 11)

Resources

Life499/499
Mana139/139
Healing Factor1.2224166372473
Regeneration5.195270708301

Speed

Mental0%
Attack0%
Movement+29.181053733966%
Spell0%
Global+126.58634646151%

Vision

Sight10
Lite6

Offense: Mainhand

Damage35
Accuracy14
Crit Chance15%
APR12
Speed1.00

Offense: Spell

Spellpower68
Crit Chance7%
Speed1

Offense: Mind

Mindpower42
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+20%
Light+11%
Physical+10%
Arcane+5%
Lightning+33%
All0%

Offense: Damage Penetration

Lightning+51%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense24
Ranged Defense37
Fatigue0
Physical Save41
Spell Save45
Mental Save43

Defense: Resistances

Physical+ 14%( 70%)
Lightning+ 7%( 70%)
Cold+ 7%( 70%)
Darkness+ 24%( 70%)
Blight+ 7%( 70%)
Arcane+ 12%( 70%)
Mind+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance52%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance10%
Pinning Resistance100%

Inscriptions (4/4)

Runes
Infusions
Runes
Infusions

Class Talents

Spell / Temporal1.30
2/5
4/5
1/5
4/5
Spell / Air1.50
5/5
5/5
4/5
2/5
Spell / Thaumaturgy1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.43
1/5
2/5
1/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
3/5
Spell / Divination1.30
1/5
1/5
1/5
5/5
Spell / Conveyance1.43
4/5
3/5
5/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
failed
done
done
done
active
failed
active
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Archmage the Cornac Archmage level 22
22nd Haze 122nd year of Ascendancy at 17:09
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Archmage the Cornac Archmage level 20
19th Haze 122nd year of Ascendancy at 01:45
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Archmage the Cornac Archmage level 22
22nd Haze 122nd year of Ascendancy at 16:50
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Archmage the Cornac Archmage level 10
8th Mirth 122nd year of Ascendancy at 13:14
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Archmage the Cornac Archmage level 20
17th Haze 122nd year of Ascendancy at 19:52
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Archmage the Cornac Archmage level 26
59th Haze 122nd year of Ascendancy at 04:28
see stats
Tales of the Spellblaze (Nightmare (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Archmage the Cornac Archmage level 22
22nd Haze 122nd year of Ascendancy at 17:09
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Archmage the Cornac Archmage level 17
7th Haze 122nd year of Ascendancy at 21:18
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Archmage the Cornac Archmage level 22
22nd Haze 122nd year of Ascendancy at 17:09
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Archmage the Cornac Archmage level 22
28th Haze 122nd year of Ascendancy at 13:54
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Archmage the Cornac Archmage level 22
39th Haze 122nd year of Ascendancy at 20:11
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Archmage is affected by the glimmerstone!

There is a previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at door).


There is a next level here (press '' or right click to use).

You gain 4.78 gold from the transmogrification of
crackling dwarven-steel shield of fire resistance (+10%) (0 def, 6 armour, 78 block).
You gain 15.65 gold from the transmogrification of
Ragolalin the Hazeire (0 def, 6 armour, 80 block).
You gain 14.40 gold from the transmogrification of
Elonne (0 def, 6 armour, 72.5 block).
You gain 1.44 gold from the transmogrification of
traveler's pair of hardened leather boots (0 def, 3 armour).
You gain 18.34 gold from the transmogrification of
Aruwe (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
cashmere robe of lightning (+22%) (0 def, 0 armour).
You gain 5.49 gold from the transmogrification of
mighty hardened leather sling of true flight.
You gain 0.75 gold from the transmogrification of
dwarven-steel mace (129% power, 4 apr).
You gain 5.56 gold from the transmogrification of
hateful dwarven-steel longsword of the mystic (125% power, 4 apr).
You gain 3.99 gold from the transmogrification of
elemental dwarven-steel greatmaul of massacre (167% power, 2 apr).
You gain 2.57 gold from the transmogrification of
starlit gold amulet of dexterity (+4).
You gain 1.22 gold from the transmogrification of
regeneration infusion (heal 241; 15 cd).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
The furious lightning storm around Archmage calms down and disappears.