




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 8 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 14 (base 14) |
Constitution | 16 (base 16) |
Magic | 14 (base 14) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 235/235 |
Mana | 128/128 |
Stamina | 121/121 |
Healing Factor | 1.2545771506545 |
Regeneration | 1.2545771506545 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 49 |
Accuracy | 44 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 12.497011280365 (66.403125182002%) |
Defense | 4 |
Ranged Defense | 4 |
Fatigue | 12 |
Physical Save | 14 |
Spell Save | 9 |
Mental Save | 8 |
Defense: Resistances
Temporal | + 10%(100%) |
Mind | + 7%(100%) |
Fire | + 20%(100%) |
All | + 4%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | ![]() Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +17% fire A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 34.5 - 55.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage Massive two-handed swords. |
Inventory
![]() Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 21.0 - 31.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 22 damage over 5 turns and reducing armor and accuracy by 3 Massive two-handed battleaxes. |
![]() Requires: - Strength 11 Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 17.5 - 26.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 16% chance to reduce all saves and defense by 6 Damage (Melee): +10 mind When wielded/worn: Changes stats: +2 Cun / +3 Wil Massive two-handed mauls. |
![]() Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() Requires: - Heavy armour training - Strength 14 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +10% blight / +15% cold / +11% nature A suit of armour made of mail. |
![]() Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +11% light / +11% darkness A suit of armour made of mail. |
![]() laminated cured leather armour Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 |
Achievements
Log
Glosenne the wolf hits Maroabr for 21 physical, 4 fire (25 total damage).
Glosenne the wolf hits golem (servant of Maroabr) for (3 absorbed), 0 mind, (3 absorbed), 0 fire, (4 absorbed), 0 lightning (0 total damage).
Glosenne the wolf killed Maroabr!
Glosenne the wolf slows down.
Your shield crumbles under the damage!
The shield around golem (servant of Maroabr) crumbles.
golem (servant of Maroabr) hits Glosenne the wolf for 49 physical damage.
Glosenne the wolf hits golem (servant of Maroabr) for 16 physical, 3 fire, 4 lightning (23 total damage).
Glosenne the wolf's Beyond the Flesh hits golem (servant of Maroabr) for (8 absorbed), 2 physical, 4 nature, 3 fire, 4 lightning (13 total damage).
Glosenne the wolf hits golem (servant of Maroabr) for 11 physical, 3 fire, 4 lightning (18 total damage).
You feel a surge of power as a powerful creature falls nearby.
golem (servant of Maroabr) hits Glosenne the wolf for 53 physical damage.
golem (servant of Maroabr) killed Glosenne the wolf!
There is an item here: laminated cured leather armour
There is an item here: laminated cured leather armour
Talent Knockback is ready to use.
There is an item here: laminated cured leather armour
Golem (servant of Maroabr) picks up (f.): laminated cured leather armour.
Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).