brainrot the level 1 Cornac Cursed by Hellbinder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic10 (base 10)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life118/118
Hate79/100
Healing Factor0.91495498379089
Regeneration0.22873874594772

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Brainrot uses
Slash.
You collect a new ingredient:
length of troll intestine (1).
brainrot hits Forest troll for 41 physical damage.
brainrot killed Forest troll!

brainrot receives 8 healing from Unnatural Body.
Brainrot picks up (a.):
rejuvenating rough leather armour of temporal resistance (3 def, 2 armour).

brainrot receives 2 healing from Unnatural Body.
Resting starts...

Talent Slash is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Brainrot picks up (a.):
mossy mindstar of life (2-3 power, 12 apr, mind damage).

Brainrot activates
Gloom.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the east (forest troll)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (forest troll)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (forest troll)).