Didd the level 2 Ogre Wanderer by Kerrrgan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWanderer
Level / Exp2 / 49%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic17 (base 15)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life125/125
Mana86/106
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy19
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save11
Spell Save9
Mental Save8

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 12%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.00
0/5
0/5
0/5
0/5
Technique / Warcries1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
2/5
0/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
done

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.

Your arcane equipment or powers conflict with the gauntlets!
Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Didd picks up (e.):
rough leather sling.
Ran for 5 turns (stop reason: hostile spotted to the west (white crystal)).


White crystal casts
Phase Door.

Ran for 2 turns (stop reason: hostile spotted to the northwest (large white snake)).


Didd casts
Flame.

Didd casts
Ogric Wrath.
Didd enters an ogric frenzy.

Talent Flame is ready to use.

Didd casts
Flame.
Didd's Flame hits Large white snake for
51 fire damage.
Didd's Flame killed Large white snake!

Talent Flame is ready to use.
Ran for 5 turns (stop reason: hostile spotted to the south (white crystal)).


Didd picks up (f.):
rough leather sling of lightning.
White crystal casts
Ice Bolt.
Didd calms down.