Orc dies twice i mean 8 t the level 10 Orc Annihilator by Chewir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassAnnihilator
Level / Exp10 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity23 (base 19)
Constitution11 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning33 (base 32)

Resources

Life218/218
Steam100/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy44
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+3%
Darkness+10%
All0%

Defense: Base

Armour (hardiness)20.522593642275 (62.32946707186%)
Defense11
Ranged Defense11
Fatigue26
Physical Save8
Spell Save7
Mental Save23

Defense: Resistances

Acid+ 5%( 70%)
Darkness+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Orc dies twice i mean 8 t the Orc Annihilator level 10
16th Retaking 124th year of Ascendancy at 16:06
see stats

Log

You collect a new ingredient: stack of herbs (viperweed) (1).
You gain 1.72 gold from the melting of
nature's mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.22 gold from the melting of
creative mossy mindstar of balance (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.43 gold from the melting of
balanced iron mace (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.96 gold from the melting of
thought-forged iron longsword of massacre (18-26 power, 2 apr).
You gain 2.00 gold from the melting of
blink rune of the warrior (range 3; phase 12; cd 12).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 18th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.

There is a Kruk Pride (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...


Saving done.

Saving game...

Saving done.

Sold:
opal for 8.00 gold.
Sold:
spinel for 4.00 gold.
Sold:
citrine for 4.00 gold.
Sold: 2
zircon for 8.00 gold.
Bought:
steam generator implant of the psychic (steam 5) for 49.27 gold.
You have no more inscription slots.

You are now inscribed with Implant: Steam Generator.