Silimithra the level 8 Ghoul Alchemist by soder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceGhoul
ClassAlchemist
Level / Exp8 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity11 (base 10)
Constitution22 (base 14)
Magic29 (base 29)
Willpower15 (base 11)
Cunning10 (base 10)

Resources

Life237/237
Mana144/144
Healing Factor1.1024166372473
Regeneration1.3780207965591

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage16
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%
Fire+5%
Cold+7%

Defense: Base

Armour (hardiness)11 (45%)
Defense9
Ranged Defense9
Fatigue2
Physical Save23
Spell Save18
Mental Save8

Defense: Resistances

Acid+ 29%( 70%)
Physical+ 4%( 70%)
Cold+ 32%( 70%)
All 0%( 70%)
Darkness+ 11%( 70%)
Light+ 10%( 70%)
Temporal+ 3%( 70%)
Fire+ 27%( 70%)
Lightning+ 20%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
4/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
2/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

There is nowhere left to explore.
Resting starts...

Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Automatic use of talent Channel Staff
skipped: cooldown too low (0).
You are yanked out of this place!

Automatic use of talent Channel Staff
skipped: cooldown too low (0).
Rested for 17 turns (stop reason: dialog is displayed).


You give
Bill's Tree Trunk (30-51 power, 7 apr) to golem (servant of Silimithra).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 1.97 gold from the transmogrification of
stabilizing copper amulet.
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 91; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...