Jim Darkmagic the level 13 Higher Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp13 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution33 (base 23)
Magic37 (base 28)
Willpower31 (base 26)
Cunning11 (base 11)

Resources

Life363/363
Mana340/340
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage19
Accuracy7
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower34.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower23.05
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Arcane+5%
Fire+15%
Physical+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense20.675
Ranged Defense20.675
Fatigue0
Physical Save17.325
Spell Save24.8375
Mental Save20.7875

Defense: Resistances

Nature+ 13%( 70%)
Physical+ 18%( 70%)
Cold+ 42%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
5/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.40
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
3/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
done
active
done
active
done
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Jim Darkmagic the Higher Archmage level 9
9th Flare 122nd year of Ascendancy at 09:59
see stats
Fast Curse Dispel Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Jim Darkmagic the Higher Archmage level 9
9th Flare 122nd year of Ascendancy at 09:59
see stats
Level 10 Got a character to level 10.
By Jim Darkmagic the Higher Archmage level 10
8th Dusk 122nd year of Ascendancy at 23:36
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Jim Darkmagic the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 22:30
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Jim Darkmagic the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:08
see stats
The Arena Unlocked Arena mode.
By Jim Darkmagic the Higher Archmage level 5
76th Pyre 122nd year of Ascendancy at 15:14
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Jim Darkmagic the Higher Archmage level 12
28th Dusk 122nd year of Ascendancy at 11:25
see stats

Log

Jim Darkmagic is no longer suffering from insomnia.
Jim Darkmagic deactivates Stone Skin.

Jim Darkmagic is not stunned anymore.

Jim Darkmagic is free from the abyss.

Jim Darkmagic deactivates Chant of Fortitude.

Jim Darkmagic is free from the nightmare.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Nightmare horror's abyssal darkness area effect killed Jim Darkmagic!
Saving done.

Talent Teleport: Angolwen is ready to use.
Talent Glacial Vapour is ready to use.
Talent Freeze is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Lightning is ready to use.
Talent Infusion: Healing is ready to use.
Talent Manathrust is ready to use.
Talent Command Staff is ready to use.
Talent Flame is ready to use.
Talent Flameshock is ready to use.
Talent Dig is ready to use.
Talent Phase Door is ready to use.

Talent Stone Skin is ready to use.

Talent Chant of Fortitude is ready to use.
Talent Teleport is ready to use.

Saving game...