Jim Darkmagic the level 2 Higher Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic17 (base 16)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life94/102
Mana125/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.7
Spell Save11.2
Mental Save9.1

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Jim Darkmagic casts Lightning.

Jim Darkmagic casts Flame.

Jim Darkmagic is on fire!

Jim Darkmagic's Flame hits
Jim Darkmagic for 51 fire damage.

Burning from Jim Darkmagic hits
Jim Darkmagic for 17 fire damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Burning from Jim Darkmagic hits
Jim Darkmagic for 17 fire damage.
Resting starts...

Talent Flame is ready to use.
Rested for 1 turns (stop reason: taken damage).

Burning from Jim Darkmagic hits
Jim Darkmagic for 17 fire damage.
Jim Darkmagic the level 1 higher archmage was fried to death by himself (yet again) (how embarrassing) on level 2 of Abashed Expanse.
You have no more lives left.
Jim Darkmagic stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Burning from Jim Darkmagic killed Jim Darkmagic!
Saving done.


Welcome to level 2 [Jim Darkmagic].
Jim Darkmagic has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (1 remaining).
Saving game...