Jim Darkmagic the level 17 Higher Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution29 (base 26)
Magic34 (base 31)
Willpower40 (base 29)
Cunning15 (base 11)

Resources

Life338/338
Mana362/362
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision5

Offense: Mainhand

Damage17
Accuracy7
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+21%
Acid+6%
Physical+5%
Arcane+6%
Cold+6%
Nature+5%

Defense: Base

Armour (hardiness)12 (45%)
Defense10.35
Ranged Defense12.35
Fatigue2
Physical Save20.4375
Spell Save26.8875
Mental Save26.0625

Defense: Resistances

Nature+ 32%( 70%)
Lightning+ 8%( 70%)
Mind+ 13%( 70%)
Temporal+ 9%( 70%)
Blight+ 22%( 70%)
Physical+ 8%( 70%)
Cold+ 22%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance20%
Knockback Resistance23%
Pinning Resistance21%
Poison Resistance20%
Blind Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
3/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Jim Darkmagic the Higher Archmage level 11
3rd Dusk 122nd year of Ascendancy at 19:45
see stats
Level 10 Got a character to level 10.
By Jim Darkmagic the Higher Archmage level 10
10th Mirth 122nd year of Ascendancy at 01:47
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Jim Darkmagic the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 20:34
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Jim Darkmagic the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:22
see stats
The Arena Unlocked Arena mode.
By Jim Darkmagic the Higher Archmage level 5
76th Pyre 122nd year of Ascendancy at 07:32
see stats

Log


You transfer Crystal Focus to the online item's vault.
Saving done.

Saving game...

Saving done.

Jim Darkmagic casts Manathrust.

Jim Darkmagic hits Jim Darkmagic for 142 arcane damage.

Jim Darkmagic casts Flame.

Jim Darkmagic's spell attains critical power!
Jim Darkmagic is surging arcane power.

Jim Darkmagic is on fire!

Jim Darkmagic hits Jim Darkmagic for 163 fire damage.
Burning from Jim Darkmagic hits
Jim Darkmagic for 54 fire damage.
Jim Darkmagic the level 17 higher archmage was roasted to death by himself (yet again), by accident of course, on level 1 of Yiilkgur, the Sher'Tul Fortress.
You have 1 life(s) left.
Jim Darkmagic is no longer surging arcane power.

Jim Darkmagic deactivates Chant of Fortitude.

Jim Darkmagic deactivates Arcane Shield.

Jim Darkmagic deactivates Shielding.

Jim Darkmagic stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Burning from Jim Darkmagic killed Jim Darkmagic!
Talent Manathrust is ready to use.
Talent Flame is ready to use.

Saving done.

Saving game...