Jim Darkmagic the level 10 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity10 (base 10)
Constitution13 (base 18)
Magic29 (base 29)
Willpower30 (base 21)
Cunning18 (base 11)

Resources

Life136/136
Mana263/263
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage13
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower24.1
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%
Fire+5%
Darkness+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense11
Ranged Defense11
Fatigue2
Physical Save7.7
Spell Save20.325
Mental Save24.9

Defense: Resistances

Cold+ 6%( 70%)
Physical+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance24%
Poison Resistance30%
Confusion Resistance59%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done

Equipment

Tool
On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Jim Darkmagic the Yeek Archmage level 10
4th Mirth 122nd year of Ascendancy at 08:17
see stats

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Command Staff is ready to use.
Talent Teleport is ready to use.
Talent Phase Door is ready to use.
Talent Knowledge of the Way is ready to use.
Talent Lightning is ready to use.
Talent Manathrust is ready to use.
Talent Freeze is ready to use.
Talent Stone Skin is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Arcane Power is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving done.

Saving game...