Kal Thudal the level 15 Skeleton Archer by Whirligig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp15 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 15)
Dexterity52 (base 35)
Constitution30 (base 27)
Magic14 (base 10)
Willpower17 (base 13)
Cunning14 (base 14)

Resources

Life452/452
Positive0/92
Stamina159/159
Healing Factor1.1
Regeneration4.125

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage79
Accuracy54
Crit Chance11%
APR17
Speed0.80

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.5
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)15.64 (43%)
Defense21.85
Ranged Defense21.85
Fatigue0
Physical Save28.825
Spell Save23.425
Mental Save15.85

Defense: Resistances

Light+ 32%( 70%)
Blight+ 8%( 70%)
Physical+ 3%( 70%)
Fire+ 15%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance22%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
2/5
2/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran0.90
1/5
3/5
2/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
2/5
1/5
0/5
Technique / Combat training1.30
1/5
1/5
4/5
0/5
0/5

Effects

Quests

done
done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Exploration mode) Killed 1000 creatures.
By Kal Thudal the Skeleton Archer level 15
42nd Haze 122nd year of Ascendancy at 08:20
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Kal Thudal the Skeleton Archer level 10
11st Dusk 122nd year of Ascendancy at 14:39
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Kal Thudal the Skeleton Archer level 11
15th Dusk 122nd year of Ascendancy at 16:49
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 27] (20 cooldown).
You gain 0.55 gold from the transmogrification of
high-capacity pouch of steel shots (51/51, 21.5-25.8 power, 2 apr).
You gain 2.22 gold from the transmogrification of
acidic pouch of steel shots of wind (22/22, 17.5-21 power, 2 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (7/7, 9.5-13.3 power, 5 apr).
You gain 1.77 gold from the transmogrification of
reinforced steel shield of lightning resistance (+16%) (6 def, 7 armour, 62.5 block).
You gain 1.82 gold from the transmogrification of
acidic steel shield of fire resistance (+16%) (6 def, 2 armour, 41 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 2.02 gold from the transmogrification of
spiked steel mail armour of cold resistance (2 def, 6 armour).
You gain 0.98 gold from the transmogrification of
insulating iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.84 gold from the transmogrification of
steady rough leather gloves (0 def, 1 armour).
You gain 1.84 gold from the transmogrification of
traveler's pair of iron boots of stability (0 def, 3 armour).
You gain 5.86 gold from the transmogrification of
sunsealed linen robe of darkness (+20%) (0 def, 0 armour).
You gain 0.44 gold from the transmogrification of
slimy linen robe (0 def, 0 armour).
You gain 0.63 gold from the transmogrification of
stabilizing rough leather belt of the mind.
You gain 1.17 gold from the transmogrification of
acidic steel waraxe (10-14 power, 3 apr).
You gain 3.40 gold from the transmogrification of
Firepall (10-12 power, 2 apr, blight damage).
You gain 0.83 gold from the transmogrification of
mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (7-9.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (11.5-18.4 power, 1 apr).
You gain 2.23 gold from the transmogrification of
marksman's copper ring of arcana(+0.10/turn).
You gain 2.05 gold from the transmogrification of
phase door rune of the sneak (range 6; power 17; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 14%; cure physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 6; power 37; turns 3; dispells darkness).
Saving done.

There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.