Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Berserker |
Level / Exp | 10 / 0% |
Size | medium |
Lifes / Deaths | Killed by Cyryvena the rattlesnake at level 2 on the 77th Pyre 122nd year of Ascendancy at 07:54 / 38Killed by Cyryvena the rattlesnake at level 2 on the 77th Pyre 122nd year of Ascendancy at 09:04 Killed by Cyryvena the rattlesnake at level 2 on the 77th Pyre 122nd year of Ascendancy at 09:26 Killed by Cyryvena the rattlesnake at level 2 on the 77th Pyre 122nd year of Ascendancy at 09:47 Killed by Cyryvena the rattlesnake at level 2 on the 77th Pyre 122nd year of Ascendancy at 10:25 Killed by Vorulebeth the hornet swarm at level 5 on the 2nd Flare 122nd year of Ascendancy at 02:03 Killed by multi-hued drake hatchling at level 6 on the 2nd Flare 122nd year of Ascendancy at 14:08 Killed by multi-hued drake hatchling at level 6 on the 2nd Flare 122nd year of Ascendancy at 14:19 Killed by multi-hued drake hatchling at level 6 on the 2nd Flare 122nd year of Ascendancy at 14:54 Killed by multi-hued drake hatchling at level 6 on the 2nd Flare 122nd year of Ascendancy at 15:17 Killed by multi-hued drake hatchling at level 9 on the 3rd Flare 122nd year of Ascendancy at 22:18 Killed by multi-hued drake hatchling at level 9 on the 3rd Flare 122nd year of Ascendancy at 22:39 Killed by multi-hued drake hatchling at level 9 on the 3rd Flare 122nd year of Ascendancy at 23:29 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 00:12 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 00:52 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 02:13 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 02:46 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 03:13 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 05:08 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 06:08 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 08:49 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 10:11 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 12:44 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 14:41 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 15:19 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 17:23 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 18:00 Killed by multi-hued drake hatchling at level 9 on the 4th Flare 122nd year of Ascendancy at 18:23 Killed by multi-hued drake hatchling at level 9 on the 5th Flare 122nd year of Ascendancy at 00:44 Killed by multi-hued drake hatchling at level 9 on the 5th Flare 122nd year of Ascendancy at 02:40 Killed by multi-hued drake at level 9 on the 5th Flare 122nd year of Ascendancy at 07:11 Killed by multi-hued drake at level 9 on the 5th Flare 122nd year of Ascendancy at 07:17 Killed by multi-hued drake at level 9 on the 5th Flare 122nd year of Ascendancy at 08:51 Killed by multi-hued drake at level 9 on the 5th Flare 122nd year of Ascendancy at 09:54 Killed by multi-hued drake at level 10 on the 5th Flare 122nd year of Ascendancy at 10:36 Killed by multi-hued drake at level 10 on the 5th Flare 122nd year of Ascendancy at 11:08 Killed by multi-hued drake at level 10 on the 5th Flare 122nd year of Ascendancy at 11:47 Killed by multi-hued drake at level 10 on the 5th Flare 122nd year of Ascendancy at 12:48 |
Primary Stats
Strength | 36 (base 34) |
Dexterity | 13 (base 11) |
Constitution | 29 (base 24) |
Magic | 13 (base 10) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 342/342 |
Stamina | 127/127 |
Healing Factor | 1 |
Regeneration | 5.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 54 |
Accuracy | 33 |
Crit Chance | 3% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 10.25 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Physical | +5% |
Arcane | +15% |
Darkness | +8% |
Temporal | +8% |
Offense: Damage Penetration
Acid | +15% |
Defense: Base
Armour (hardiness) | 31.64 (63%) |
Defense | 6.05 |
Ranged Defense | 8.05 |
Fatigue | 10 |
Physical Save | 21.375 |
Spell Save | 16.05 |
Mental Save | 7 |
Defense: Resistances
Lightning | + 15%( 70%) |
Darkness | + 7%( 70%) |
Temporal | + 7%( 70%) |
Blight | + 6%( 70%) |
Physical | + 8%( 70%) |
Cold | + 12%( 70%) |
Nature | + 5%( 70%) |
Inscriptions (3/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 148 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
Technique / Two-handed weapons | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Warcries | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed maiming | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Effects
Quests
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have -21 minutes and 6 seconds to find it! | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
On feet | pair of iron boots of uncanny dodging (3 def, 3 armour) pair of iron boots of uncanny dodging (3 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 Ranged Defense: +2 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes damage: +8% darkness / +8% temporal Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Destabilize (10% chance level 1). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
On head | cleansing rough leather cap of constitution (+2) (0 def, 1 armour) cleansing rough leather cap of constitution (+2) (0 def, 1 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Con Changes resistances: +5% nature / +6% blight A cap made of leather. |
Tool | iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Around waist | rough leather belt of the titan rough leather belt of the titanCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 A belt that goes around your waist. |
Main armor | Chargebraid (2 def, 4 armour) Chargebraid (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when the wearer is hit: 20 arcane Changes resistances: +15% lightning Changes damage: +15% arcane A suit of armour made of mail. |
In main hand | Poloriakira (20-32 power, 2 apr) Poloriakira (20-32 power, 2 apr)Requires: - Strength 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 20.0 - 32.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour: +10 Changes resistances: +12% cold Equilibrium when hit: +0.20 Massive two-handed swords. |
Light source | Eilinuriarin EilinuriarinCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +5 Changes resistances: +4% physical Changes resistances penetration: +15% acid Maximum encumbrance: +30 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 50 power out of 50/50) : Effective talent level: 1.2 Power cost: 50 out of 50/50. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 2 turns. At level 4, it becomes targetable. Duration will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Around neck | copper amulet of constitution (+3) copper amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Con Amulets can have magical properties. |
Inventory
Gunystir (2 def, 4 armour) Gunystir (2 def, 4 armour)Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Accuracy: +16 Armour: +4 Defense: +2 Fatigue: +7% Maximum life: +40.00 Healing mod.: +35% A suit of armour made of leather. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
useless but awesome rock useless but awesome rockInfused by nature 0.00 Encumbrance. Type: misc / rock Awesome rock!!! |
Achievements
Log
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
There is a way to the previous level here (press '' or right click to use).
You are sent back to the material plane!
Saving done.
Saving done.
Saving game...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 9 turns (stop reason: interesting terrain).
Quest 'Aporia Fold Lys' is done! (Press 'j' to see the quest log)
New Achievement: April's Fool! (Exploration mode)!
Thanks stranger! Take this as a reward! A small chest appears near you.
Quest 'Aporia Fold Lys' completed! (Press 'j' to see the quest log)
You pick up useless but awesome rock.
Lore found: Aporia Fold Lys
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: useless but awesome rock
You can read all your collected lore in the game menu, by pressing Escape.