Barik the level 1 Cornac Arcane Blade by Whirligig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp1 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life100/100
Mana100/100
Stamina80/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy15
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save8.4
Spell Save8.4
Mental Save8.4

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Barik misses wolf.
Wolf hits Barik for 5 physical damage.

Wolf hits Barik for 5 physical damage.
Barik misses wolf.

Wolf hits Barik for 5 physical damage.

Barik hits wolf for 11 physical damage.
Wolf hits Barik for 5 physical damage.

Barik hits wolf for 10 physical damage.
Wolf hits Barik for 5 physical damage.

Barik casts Flame.

Barik hits wolf for 12 physical, 29 fire damage (total 40.61).
Barik killed wolf!

Resting starts...

Talent Rush is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (large brown snake)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (large brown snake)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the south (fox - offscreen)).