class unlock 1 the level 27 Orc Arcane Blade by lennygold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceOrc
ClassArcane Blade
Level / Exp27 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 13)
Dexterity29 (base 10)
Constitution17 (base 10)
Magic96 (base 58)
Willpower28 (base 10)
Cunning76 (base 49)

Resources

Life660/660
Mana191/191
Stamina153/153
Healing Factor1.2129415192739
Regeneration2.7291184183663

Speed

Mental-10%
Attack0%
Movement+41.205122053262%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth75.174866052011
See Invisible75.174866052011

Offense: Mainhand

Damage80
Accuracy53
Crit Chance38%
APR4
Speed1.11

Offense: Spell

Spellpower66
Crit Chance33%
Speed1

Offense: Mind

Mindpower37
Crit Chance21%
Speed1

Offense: Damage Bonus

Lightning+37%
Light+22%
Blight+18%
Arcane+14%
All+7%

Offense: Damage Penetration

All+11%

Defense: Base

Armour (hardiness)3 (44.574340358689%)
Defense33
Ranged Defense44
Fatigue0
Physical Save31
Spell Save39
Mental Save38

Defense: Resistances

Darkness+ 20%( 70%)
Lightning+ 14%( 70%)
Nature+ 33%( 70%)
Temporal+ 14%( 70%)
Blight+ 27%( 70%)
Cold+ 41%( 70%)
Mind+ 19%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance55%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Air1.30
5/5
5/5
5/5
2/5
Spell / Enhancement1.50
1/5
1/5
1/5
5/5
Technique / Magical combat1.30
5/5
2/5
2/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
2/5
2/5
Technique / Combat training1.00
0/5
0/5
2/5
5/5
1/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.00
5/5
1/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
active
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By class unlock 1 the Orc Arcane Blade level 13
30th Retaking 124th year of Ascendancy at 10:47
see stats
Level 10 (Exploration mode) Got a character to level 10.
By class unlock 1 the Orc Arcane Blade level 10
21st Retaking 124th year of Ascendancy at 13:08
see stats
Level 20 (Exploration mode) Got a character to level 20.
By class unlock 1 the Orc Arcane Blade level 20
10th Revenge 124th year of Ascendancy at 10:32
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By class unlock 1 the Orc Arcane Blade level 26
3rd Pain 124th year of Ascendancy at 09:40
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By class unlock 1 the Orc Arcane Blade level 22
19th Revenge 124th year of Ascendancy at 13:34
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By class unlock 1 the Orc Arcane Blade level 18
6th Revenge 124th year of Ascendancy at 00:38
see stats

Log

Resting starts...
Class unlock 1 is no longer inspired.

Talent Arcane Strike is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Class unlock 1 picks up (U.):
shocking dwarven-steel shield of winter (0 def, 6 armour, 75.5 block).
Ran for 28 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Class unlock 1 picks up (4.):
piercing yew totem of healing [power 248] (15 cooldown).
There is a way back here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 15.25 gold from the melting of
piercing yew totem of healing [power 248] (15 cooldown).
You collect a new ingredient:
lump of steel (1).
You gain 0.45 gold from the melting of
barbed pouch of steel shots (22/22, 30-35 power, 2 apr).
You gain 12.00 gold from the melting of
garnet.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 5.05 gold from the melting of
shocking dwarven-steel shield of winter (0 def, 6 armour, 75.5 block).
You gain 3.99 gold from the melting of
surging yew magestaff of might (20-24 power, 4 apr, lightning element).
You gain 3.83 gold from the melting of
throat-seeking hardened leather sling of cunning (+4).
You gain 3.85 gold from the melting of
mule's gold ring of pilfering.
There is a way to the Vor section here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

The furious lightning storm around class unlock 1 calms down and disappears.