George the level 7 Higher Summoner by a11ce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp7 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity18 (base 14)
Constitution12 (base 10)
Magic16 (base 10)
Willpower20 (base 19)
Cunning20 (base 20)

Resources

Life128/128
Equilibrium0
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth31.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage28
Accuracy35
Crit Chance7%
APR3
Speed1.00

Offense: Offhand

Damage16
Accuracy36
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+4%
All0%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense26
Ranged Defense26
Fatigue0
Physical Save16
Spell Save12
Mental Save14

Defense: Resistances

Nature+ 5%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
active
active

Equipment

On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By George the Higher Summoner level 6
5th Mirth 122nd year of Ascendancy at 14:35
see stats

Log

The Shade hits George for (27 to ice), 41 physical (42 total damage).
George's Flame hits Iceblock for
38 fire damage.
The Shade misses George.

Talent Infusion: Regeneration is ready to use.
Talent Hydra is ready to use.

The Shade hits George for (3 to ice), 5 physical (6 total damage).
George uses
Wrath of the Highborn.
George radiates power.


The Shade hits George for (3 to ice), 5 physical (6 total damage).
The Shade casts
Manathrust.
George is free from the ice.


The Shade hits George for (21 to ice), 32 arcane (32 total damage).
George casts
Rune: Blink.
George is out of phase.

The Shade casts
Rune: Manasurge.
The Shade starts to surge mana.


George's aura of power vanishes.

George is no longer out of phase.


Something hits
George for 83 cold damage.
George the level 7 higher summoner was chilled to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed George!