Erkso the level 10 Yeek Archmage by Aaron the Higher Necromancer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity10 (base 10)
Constitution9 (base 10)
Magic34 (base 34)
Willpower30 (base 24)
Cunning18 (base 11)

Resources

Life-22/160
Mana149/263
Healing Factor1.0999722076361
Regeneration0.27499305190903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%
Fire+11%
Nature+11%

Defense: Base

Armour (hardiness)6 (30%)
Defense22
Ranged Defense22
Fatigue2
Physical Save20
Spell Save21
Mental Save23

Defense: Resistances

Lightning+ 15%( 70%)
Nature+ 22%( 70%)
Fire+ 22%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance69%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance34%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5

Effects

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Erkso the Yeek Archmage level 10
2nd Mirth 122nd year of Ascendancy at 00:15
see stats

Log

Erkso starts to surge mana.
The fabric of time around Erkso stabilizes to normal.

The powerful time-altering energies generate a restoration field on Erkso.


Erkso receives 2 healing from Temporal Restoration Field.
Talent Chain Lightning is ready to use.
Erkso receives 2 healing from Temporal Restoration Field.

Erkso receives 2 healing from Temporal Restoration Field.

Erkso receives 2 healing from Temporal Restoration Field.
Skeleton master archer uses
Crippling Shot.
Ran for 2 turns (stop reason: hostile spotted to the south (skeleton master archer)).


Erkso casts
Displacement Shield.
The very fabric of space alters around Erkso.

Erkso slows down.

Skeleton master archer's Crippling Shot hits
Erkso for 71 physical damage.
Phantasmal Shield hits Skeleton master archer for
67 light damage.
Erkso receives 2 healing from Temporal Restoration Field.
Skeleton master archer uses
Pinning Shot.

Erkso casts
Chain Lightning.
Erkso resists!

Skeleton master archer's Pinning Shot hits
Erkso for 63 physical damage.
Erkso hits Skeleton master archer for 150 lightning damage.
The fabric of time around Erkso returns to normal.

Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Erkso for 51 physical damage.
Erkso the level 10 yeek archmage was punctured to death by a skeleton master archer on level 4 of Ruined halfling complex.