









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Yeek |
Class | Writhing One |
Level / Exp | 44 / 25% |
Size | small |
Lifes / Deaths | Killed by Zubuth the copperhead snake at level 8 on the 47th Dusk 122nd year of Ascendancy at 03:22 / 284Killed by Emelyldavea the sick giant venus flytrap at level 10 on the 49th Dusk 122nd year of Ascendancy at 00:42 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 12:03 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 12:44 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 13:36 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 14:41 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 16:03 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 16:48 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 20:47 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 22:05 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 22:46 Killed by Gunsnake at level 12 on the 62nd Dusk 122nd year of Ascendancy at 23:59 Killed by Gunsnake at level 12 on the 63rd Dusk 122nd year of Ascendancy at 00:43 Killed by Gunsnake at level 12 on the 63rd Dusk 122nd year of Ascendancy at 01:50 Killed by Lisybremina the gelatinous cube at level 18 on the 9th Decay 122nd year of Ascendancy at 01:45 Killed by Elumina the dredgling at level 18 on the 9th Decay 122nd year of Ascendancy at 03:28 Killed by Yvaleth the king cobra at level 18 on the 9th Decay 122nd year of Ascendancy at 05:28 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 12:21 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 13:50 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 15:23 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 16:22 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 17:53 Killed by Gitira the dremling at level 18 on the 9th Decay 122nd year of Ascendancy at 19:07 Killed by Vorona the brecklorn at level 18 on the 10th Decay 122nd year of Ascendancy at 19:36 Killed by Gulenor the dremling at level 18 on the 10th Decay 122nd year of Ascendancy at 21:03 Killed by Gugawyn the dire wolf at level 19 on the 10th Decay 122nd year of Ascendancy at 22:16 Killed by poison gas trap at level 19 on the 10th Decay 122nd year of Ascendancy at 23:20 Killed by Siluda the grannor'vor at level 19 on the 1st Wintertide 123rd year of Ascendancy at 02:40 Killed by Eleth the void horror at level 19 on the 1st Wintertide 123rd year of Ascendancy at 05:53 Killed by Emeta the brecklorn at level 19 on the 1st Wintertide 123rd year of Ascendancy at 12:07 Killed by Cyrokira the blue ooze at level 19 on the 1st Wintertide 123rd year of Ascendancy at 20:37 Killed by Glotha the thief at level 19 on the 1st Wintertide 123rd year of Ascendancy at 21:37 Killed by Glotha the thief at level 19 on the 1st Wintertide 123rd year of Ascendancy at 22:26 Killed by Glotha the thief at level 19 on the 1st Wintertide 123rd year of Ascendancy at 23:33 Killed by Glotha the thief at level 19 on the 2nd Wintertide 123rd year of Ascendancy at 00:40 Killed by Horned Horror at level 19 on the 2nd Wintertide 123rd year of Ascendancy at 23:27 Killed by Horned Horror at level 19 on the 1st Allure 123rd year of Ascendancy at 00:02 Killed by Horned Horror at level 19 on the 1st Allure 123rd year of Ascendancy at 00:33 Killed by Xobeth the black ooze at level 20 on the 1st Allure 123rd year of Ascendancy at 07:47 Killed by rogue at level 20 on the 1st Allure 123rd year of Ascendancy at 14:33 Killed by Amindrimae the shalore at level 20 on the 20th Regrowth 123rd year of Ascendancy at 00:40 Killed by Akaum the thalore at level 20 on the 20th Regrowth 123rd year of Ascendancy at 01:11 Killed by Akaum the thalore at level 20 on the 20th Regrowth 123rd year of Ascendancy at 01:33 Killed by Breain the human at level 21 on the 38th Regrowth 123rd year of Ascendancy at 19:29 Killed by Oughahey the human at level 21 on the 40th Regrowth 123rd year of Ascendancy at 05:35 Killed by Lathida the krog at level 21 on the 40th Regrowth 123rd year of Ascendancy at 08:51 Killed by Latruk the thalore at level 21 on the 40th Regrowth 123rd year of Ascendancy at 10:07 Killed by Latruk the thalore at level 21 on the 40th Regrowth 123rd year of Ascendancy at 10:56 Killed by Latruk the thalore's Fugue Clone at level 21 on the 40th Regrowth 123rd year of Ascendancy at 11:25 Killed by Latruk the thalore at level 21 on the 40th Regrowth 123rd year of Ascendancy at 12:19 Killed by Latruk the thalore at level 21 on the 40th Regrowth 123rd year of Ascendancy at 12:58 Killed by Mayariawe the thief at level 21 on the 48th Regrowth 123rd year of Ascendancy at 17:57 Killed by Glorulle the gigantic corrosive tunneler at level 21 on the 56th Regrowth 123rd year of Ascendancy at 05:10 Killed by Guy at level 21 on the 56th Regrowth 123rd year of Ascendancy at 11:38 Killed by Yvinor the sandworm at level 21 on the 57th Regrowth 123rd year of Ascendancy at 22:31 Killed by Salosethra the carrion worm mass at level 21 on the 57th Regrowth 123rd year of Ascendancy at 23:37 Killed by Yvaldathra the sandworm destroyer at level 22 on the 58th Regrowth 123rd year of Ascendancy at 11:14 Killed by Iseba the gelatinous cube at level 22 on the 58th Regrowth 123rd year of Ascendancy at 13:55 Killed by corrupted black jelly at level 22 on the 58th Regrowth 123rd year of Ascendancy at 14:53 Killed by corrupted black jelly at level 22 on the 58th Regrowth 123rd year of Ascendancy at 15:15 Killed by corrupted black jelly at level 22 on the 58th Regrowth 123rd year of Ascendancy at 15:52 Killed by Xeta the gigantic gravity worm at level 22 on the 58th Regrowth 123rd year of Ascendancy at 17:14 Killed by Xeta the gigantic gravity worm at level 22 on the 58th Regrowth 123rd year of Ascendancy at 17:53 Killed by red jelly at level 23 on the 58th Regrowth 123rd year of Ascendancy at 20:37 Killed by Marek the halfling at level 23 on the 63rd Regrowth 123rd year of Ascendancy at 18:20 Killed by Linanl the human at level 23 on the 63rd Regrowth 123rd year of Ascendancy at 19:08 Killed by Kozalror the dwarf at level 23 on the 79th Regrowth 123rd year of Ascendancy at 04:07 Killed by Ensa the krog at level 23 on the 79th Regrowth 123rd year of Ascendancy at 04:48 Killed by Karlad the krog at level 23 on the 79th Regrowth 123rd year of Ascendancy at 05:19 Killed by Karlad the krog at level 23 on the 79th Regrowth 123rd year of Ascendancy at 05:57 Killed by Karlad the krog at level 23 on the 79th Regrowth 123rd year of Ascendancy at 06:30 Killed by Karlad the krog at level 23 on the 79th Regrowth 123rd year of Ascendancy at 07:26 Killed by Kozalror the dwarf at level 23 on the 79th Regrowth 123rd year of Ascendancy at 08:40 Killed by Kozalror the dwarf at level 23 on the 79th Regrowth 123rd year of Ascendancy at 09:40 Killed by Guy's Inner Demon at level 23 on the 7th Mirth 123rd year of Ascendancy at 10:53 Killed by Porovea the hummerhorn at level 23 on the 7th Mirth 123rd year of Ascendancy at 11:50 Killed by Porovea the hummerhorn at level 23 on the 7th Mirth 123rd year of Ascendancy at 12:26 Killed by Adelewen the giant spider at level 23 on the 7th Mirth 123rd year of Ascendancy at 19:45 Killed by Arema the giant ice ant at level 24 on the 9th Mirth 123rd year of Ascendancy at 03:07 Killed by Glidatira the large brown snake at level 24 on the 10th Mirth 123rd year of Ascendancy at 20:13 Killed by Velita the oozing horror at level 24 on the 1st Summertide 123rd year of Ascendancy at 00:12 Killed by worm that walks at level 25 on the 1st Summertide 123rd year of Ascendancy at 01:14 Killed by dreaming horror at level 25 on the 1st Summertide 123rd year of Ascendancy at 06:38 Killed by dream seed at level 25 on the 1st Summertide 123rd year of Ascendancy at 08:02 Killed by worm that walks at level 25 on the 1st Summertide 123rd year of Ascendancy at 15:49 Killed by worm that walks at level 25 on the 1st Summertide 123rd year of Ascendancy at 16:24 Killed by Yvilaith the elven blood mage at level 25 on the 2nd Summertide 123rd year of Ascendancy at 12:31 Killed by Velinne the elven blood mage at level 25 on the 2nd Summertide 123rd year of Ascendancy at 13:01 Killed by bloated horror at level 25 on the 2nd Summertide 123rd year of Ascendancy at 13:44 Killed by Velinne the elven blood mage at level 25 on the 2nd Summertide 123rd year of Ascendancy at 14:37 Killed by elven cultist at level 25 on the 2nd Summertide 123rd year of Ascendancy at 15:46 Killed by Beturiawen the elven warrior at level 25 on the 2nd Summertide 123rd year of Ascendancy at 17:08 Killed by onilug at level 25 on the 2nd Summertide 123rd year of Ascendancy at 20:56 Killed by elven cultist at level 25 on the 2nd Summertide 123rd year of Ascendancy at 21:47 Killed by Neradhessra the elven corruptor at level 25 on the 2nd Summertide 123rd year of Ascendancy at 22:29 Killed by elven cultist at level 25 on the 3rd Summertide 123rd year of Ascendancy at 05:40 Killed by elven cultist at level 26 on the 3rd Summertide 123rd year of Ascendancy at 09:44 Killed by Bethilrama the ogre warmaster at level 26 on the 3rd Summertide 123rd year of Ascendancy at 12:06 Killed by mean looking elven guard at level 26 on the 3rd Summertide 123rd year of Ascendancy at 16:41 Killed by elven corruptor at level 26 on the 3rd Summertide 123rd year of Ascendancy at 17:33 Killed by Velodathra the elven cultist at level 26 on the 3rd Summertide 123rd year of Ascendancy at 18:55 Killed by armoured skeleton warrior at level 26 on the 3rd Summertide 123rd year of Ascendancy at 19:31 Killed by Velodathra the elven cultist at level 26 on the 3rd Summertide 123rd year of Ascendancy at 20:19 Killed by Velodathra the elven cultist at level 26 on the 3rd Summertide 123rd year of Ascendancy at 21:13 Killed by armoured skeleton warrior at level 26 on the 3rd Summertide 123rd year of Ascendancy at 22:04 Killed by elven cultist at level 26 on the 3rd Summertide 123rd year of Ascendancy at 23:56 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 05:23 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 06:08 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 06:39 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 07:12 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 08:03 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 08:53 Killed by Porowe the elven tempest at level 26 on the 1st Flare 123rd year of Ascendancy at 09:32 Killed by elven cultist at level 26 on the 1st Flare 123rd year of Ascendancy at 11:02 Killed by elven corruptor at level 26 on the 1st Flare 123rd year of Ascendancy at 12:31 Killed by Xanussra the ogre pounder at level 26 on the 1st Flare 123rd year of Ascendancy at 17:15 Killed by elven corruptor at level 27 on the 1st Flare 123rd year of Ascendancy at 18:10 Killed by ogre warmaster at level 27 on the 1st Flare 123rd year of Ascendancy at 23:29 Killed by steamgun turret at level 27 on the 2nd Flare 123rd year of Ascendancy at 00:10 Killed by Kryl-Feijan at level 27 on the 2nd Flare 123rd year of Ascendancy at 05:02 Killed by Betholdana the elven mage at level 27 on the 2nd Flare 123rd year of Ascendancy at 10:09 Killed by Betholdana the elven mage at level 27 on the 2nd Flare 123rd year of Ascendancy at 10:23 Killed by armoured skeleton warrior at level 28 on the 2nd Flare 123rd year of Ascendancy at 19:22 Killed by elven cultist at level 28 on the 2nd Flare 123rd year of Ascendancy at 21:30 Killed by Elylrawe the elven guard at level 28 on the 3rd Flare 123rd year of Ascendancy at 03:23 Killed by Isadd the krog at level 28 on the 5th Flare 123rd year of Ascendancy at 18:06 Killed by Layegara the dremling at level 28 on the 28th Dusk 123rd year of Ascendancy at 08:32 Killed by Polunor the half formed drem at level 29 on the 29th Dusk 123rd year of Ascendancy at 10:20 Killed by Silann the half formed drem at level 29 on the 29th Dusk 123rd year of Ascendancy at 13:02 Killed by corrupted xorn at level 29 on the 29th Dusk 123rd year of Ascendancy at 16:01 Killed by Dondir the krog at level 29 on the 65th Dusk 123rd year of Ascendancy at 11:06 Killed by Arura the skeleton warrior at level 29 on the 68th Dusk 123rd year of Ascendancy at 07:27 Killed by Subject Z at level 30 on the 69th Dusk 123rd year of Ascendancy at 18:58 Killed by Nerotira the skeleton magus at level 30 on the 69th Dusk 123rd year of Ascendancy at 21:57 Killed by Nerotira the skeleton magus at level 30 on the 69th Dusk 123rd year of Ascendancy at 23:37 Killed by Isivena the corrupted dendritic hemospinner at level 30 on the 7th Haze 123rd year of Ascendancy at 19:29 Killed by Cyritira the corrupted mastocytic feeder at level 30 on the 8th Haze 123rd year of Ascendancy at 00:49 Killed by Glorasena the corrupted dendritic hemospinner at level 30 on the 8th Haze 123rd year of Ascendancy at 05:09 Killed by The Divine Writhing Mass at level 31 on the 8th Haze 123rd year of Ascendancy at 15:32 Killed by Emelewyn the anaconda at level 31 on the 7th Decay 123rd year of Ascendancy at 15:42 Killed by ghast at level 31 on the 7th Decay 123rd year of Ascendancy at 19:12 Killed by Mindworm at level 31 on the 8th Decay 123rd year of Ascendancy at 05:00 Killed by Elyratta the ghoul at level 32 on the 2nd Regrowth 124th year of Ascendancy at 03:00 Killed by Elyratta the ghoul at level 32 on the 2nd Regrowth 124th year of Ascendancy at 04:38 Killed by Elyratta the ghoul at level 32 on the 2nd Regrowth 124th year of Ascendancy at 06:45 Killed by bloated horror at level 32 on the 2nd Regrowth 124th year of Ascendancy at 13:01 Killed by Adiwen the ancient lich at level 32 on the 2nd Regrowth 124th year of Ascendancy at 14:27 Killed by Adiwen the ancient lich at level 32 on the 2nd Regrowth 124th year of Ascendancy at 16:22 Killed by armoured skeleton warrior at level 32 on the 2nd Regrowth 124th year of Ascendancy at 21:17 Killed by Celia at level 32 on the 2nd Regrowth 124th year of Ascendancy at 21:49 Killed by Celia at level 32 on the 2nd Regrowth 124th year of Ascendancy at 22:30 Killed by Celia at level 32 on the 2nd Regrowth 124th year of Ascendancy at 23:49 Killed by ghoulking at level 32 on the 3rd Regrowth 124th year of Ascendancy at 00:28 Killed by armoured skeleton warrior at level 32 on the 3rd Regrowth 124th year of Ascendancy at 01:18 Killed by skeleton mage at level 32 on the 3rd Regrowth 124th year of Ascendancy at 02:10 Killed by armoured skeleton warrior at level 32 on the 3rd Regrowth 124th year of Ascendancy at 02:54 Killed by elven cultist at level 32 on the 20th Regrowth 124th year of Ascendancy at 12:22 Killed by elven cultist at level 32 on the 21st Regrowth 124th year of Ascendancy at 06:58 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 12:20 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 13:09 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 14:15 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 15:35 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 17:21 Killed by Grand Corruptor at level 32 on the 21st Regrowth 124th year of Ascendancy at 19:09 Killed by Betoralle the awoken tentacle tree at level 32 on the 22nd Regrowth 124th year of Ascendancy at 07:15 Killed by Betoralle the awoken tentacle tree at level 32 on the 22nd Regrowth 124th year of Ascendancy at 08:37 Killed by Irolck the halfling at level 33 on the 46th Regrowth 124th year of Ascendancy at 12:09 Killed by shadow at level 33 on the 46th Regrowth 124th year of Ascendancy at 13:48 Killed by Bethoreba the gwelgoroth at level 33 on the 55th Regrowth 124th year of Ascendancy at 21:59 Killed by Emelutha the dredge's Fugue Clone at level 33 on the 56th Regrowth 124th year of Ascendancy at 05:11 Killed by Shionie the thalore at level 33 on the 78th Regrowth 124th year of Ascendancy at 22:06 Killed by orc necromancer at level 33 on the 34th Pyre 124th year of Ascendancy at 02:08 Killed by Rozant the dolleg at level 34 on the 34th Pyre 124th year of Ascendancy at 18:10 Killed by Rozant the dolleg at level 34 on the 34th Pyre 124th year of Ascendancy at 20:15 Killed by Glorildana the stone troll at level 34 on the 50th Pyre 124th year of Ascendancy at 09:50 Killed by Veliminne the ancient elven mummy at level 35 on the 51st Pyre 124th year of Ascendancy at 14:31 Killed by radiant horror at level 35 on the 52nd Pyre 124th year of Ascendancy at 18:58 Killed by Poretira the rogue at level 35 on the 53rd Pyre 124th year of Ascendancy at 04:06 Killed by Greater Mummy Lord at level 35 on the 53rd Pyre 124th year of Ascendancy at 11:37 Killed by Greater Mummy Lord at level 35 on the 53rd Pyre 124th year of Ascendancy at 13:49 Killed by Greater Mummy Lord at level 35 on the 53rd Pyre 124th year of Ascendancy at 14:53 Killed by Greater Mummy Lord at level 35 on the 53rd Pyre 124th year of Ascendancy at 21:18 Killed by Greater Mummy Lord at level 35 on the 53rd Pyre 124th year of Ascendancy at 22:54 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 00:11 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 02:14 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 03:07 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 04:13 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 06:15 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 07:12 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 07:57 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 09:28 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 10:53 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 12:55 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 13:26 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 14:28 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 16:33 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 17:58 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 19:42 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 21:58 Killed by Greater Mummy Lord at level 35 on the 54th Pyre 124th year of Ascendancy at 23:41 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 00:50 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 02:58 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 03:43 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 04:25 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 04:57 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 06:35 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 09:12 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 10:15 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 12:05 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 13:56 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 15:19 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 18:34 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 19:49 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 20:56 Killed by Greater Mummy Lord at level 35 on the 55th Pyre 124th year of Ascendancy at 22:23 Killed by Greater Mummy Lord at level 35 on the 56th Pyre 124th year of Ascendancy at 01:07 Killed by Greater Mummy Lord at level 35 on the 56th Pyre 124th year of Ascendancy at 01:43 Killed by Greater Mummy Lord at level 35 on the 56th Pyre 124th year of Ascendancy at 02:41 Killed by Glorira the ancient elven mummy at level 35 on the 56th Pyre 124th year of Ascendancy at 10:14 Killed by Porulenor the orc soldier at level 36 on the 56th Pyre 124th year of Ascendancy at 20:42 Killed by Porulenor the orc soldier at level 36 on the 56th Pyre 124th year of Ascendancy at 21:36 Killed by Jamta the krog at level 36 on the 14th Dusk 124th year of Ascendancy at 04:51 Killed by Fliraea the human at level 36 on the 14th Dusk 124th year of Ascendancy at 06:11 Killed by Xanunor the temporal stalker at level 36 on the 35th Dusk 124th year of Ascendancy at 00:27 Killed by Chronolith Twin at level 37 on the 35th Dusk 124th year of Ascendancy at 10:55 Killed by Chronolith Twin at level 37 on the 35th Dusk 124th year of Ascendancy at 12:38 Killed by Silothra the vampire lord at level 37 on the 43rd Dusk 124th year of Ascendancy at 21:55 Killed by Aletta Soultorn at level 38 on the 44th Dusk 124th year of Ascendancy at 21:53 Killed by Xessra the skeleton warrior at level 38 on the 45th Dusk 124th year of Ascendancy at 13:07 Killed by orc high cryomancer at level 38 on the 45th Dusk 124th year of Ascendancy at 21:07 Killed by Velille the fire drake at level 39 on the 47th Dusk 124th year of Ascendancy at 02:02 Killed by Xanonn the skeleton warrior at level 39 on the 47th Dusk 124th year of Ascendancy at 20:11 Killed by Elyralaith the thief at level 39 on the 48th Dusk 124th year of Ascendancy at 03:51 Killed by devourer at level 39 on the 48th Dusk 124th year of Ascendancy at 07:14 Killed by Porynor the vampire lord at level 40 on the 48th Dusk 124th year of Ascendancy at 19:38 Killed by Porynor the vampire lord at level 40 on the 48th Dusk 124th year of Ascendancy at 20:34 Killed by Porynor the vampire lord at level 40 on the 48th Dusk 124th year of Ascendancy at 21:07 Killed by Porynor the vampire lord at level 40 on the 48th Dusk 124th year of Ascendancy at 22:51 Killed by Arebremina the master vampire at level 40 on the 49th Dusk 124th year of Ascendancy at 04:51 Killed by radiant horror at level 40 on the 49th Dusk 124th year of Ascendancy at 08:28 Killed by searing horror at level 40 on the 49th Dusk 124th year of Ascendancy at 09:37 Killed by searing horror at level 40 on the 49th Dusk 124th year of Ascendancy at 19:17 Killed by Belarima the skeleton warrior at level 41 on the 50th Dusk 124th year of Ascendancy at 00:57 Killed by Eilinawen the grave wight at level 41 on the 50th Dusk 124th year of Ascendancy at 04:18 Killed by luminous horror at level 41 on the 50th Dusk 124th year of Ascendancy at 08:05 Killed by searing horror at level 41 on the 50th Dusk 124th year of Ascendancy at 08:58 Killed by luminous horror at level 41 on the 50th Dusk 124th year of Ascendancy at 10:36 Killed by Adeseba the barrow wight at level 41 on the 50th Dusk 124th year of Ascendancy at 16:04 Killed by Adeseba the barrow wight at level 41 on the 50th Dusk 124th year of Ascendancy at 18:51 Killed by Saledavea the orc mage-hunter at level 41 on the 50th Dusk 124th year of Ascendancy at 21:49 Killed by searing horror at level 41 on the 50th Dusk 124th year of Ascendancy at 22:03 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 00:13 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 02:02 Killed by radiant horror at level 41 on the 51st Dusk 124th year of Ascendancy at 03:28 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 04:50 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 06:35 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 07:45 Killed by luminous horror at level 41 on the 51st Dusk 124th year of Ascendancy at 09:18 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 09:53 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 10:26 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 11:41 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 13:16 Killed by Saledavea the orc mage-hunter at level 41 on the 51st Dusk 124th year of Ascendancy at 15:39 Killed by Arawe the dread at level 41 on the 51st Dusk 124th year of Ascendancy at 23:10 Killed by The Master at level 42 on the 52nd Dusk 124th year of Ascendancy at 16:27 Killed by searing horror at level 42 on the 52nd Dusk 124th year of Ascendancy at 18:02 Killed by luminous horror at level 43 on the 52nd Dusk 124th year of Ascendancy at 19:55 Killed by searing horror at level 43 on the 52nd Dusk 124th year of Ascendancy at 21:46 Killed by searing horror at level 43 on the 52nd Dusk 124th year of Ascendancy at 23:12 Killed by emperor wight at level 43 on the 53rd Dusk 124th year of Ascendancy at 03:39 Killed by grave wight at level 43 on the 53rd Dusk 124th year of Ascendancy at 05:36 Killed by Rikjac the halfling at level 43 on the 62nd Dusk 124th year of Ascendancy at 22:17 Killed by Lohan the human at level 43 on the 62nd Dusk 124th year of Ascendancy at 23:59 Killed by Geganor the brown bear at level 43 on the 65th Dusk 124th year of Ascendancy at 07:27 Killed by Cyrinn the grizzly bear at level 43 on the 65th Dusk 124th year of Ascendancy at 09:40 Killed by Zubutira the brown bear at level 43 on the 65th Dusk 124th year of Ascendancy at 18:12 Killed by Salakira the cave bear at level 43 on the 65th Dusk 124th year of Ascendancy at 23:33 Killed by Aerata the grizzly bear at level 43 on the 66th Dusk 124th year of Ascendancy at 09:39 Killed by Betothra the black bear at level 43 on the 66th Dusk 124th year of Ascendancy at 12:21 Killed by Porukira the brown bear at level 44 on the 66th Dusk 124th year of Ascendancy at 21:12 Killed by Isuyawyn the brown bear at level 44 on the 67th Dusk 124th year of Ascendancy at 13:35 Killed by Guy's Inner Demon at level 44 on the 67th Dusk 124th year of Ascendancy at 16:18 Killed by Guy's Inner Demon at level 44 on the 67th Dusk 124th year of Ascendancy at 17:43 Killed by radiant horror at level 44 on the 67th Dusk 124th year of Ascendancy at 18:35 |
Primary Stats
Strength | 63 (base 60) |
Dexterity | 8 (base 10) |
Constitution | 11 (base 13) |
Magic | 76 (base 60) |
Willpower | 24 (base 10) |
Cunning | 78 (base 51) |
Resources
Life | -132/824 |
Mana | 428/428 |
Insanity | 92/100 |
Healing Factor | 1.0097162075846 |
Regeneration | 1.2621452594808 |
Speed
Mental | +12% |
Attack | +12% |
Movement | -47.151631529437% |
Spell | +12% |
Global | +110.00527732609% |
Vision
Sight | 10 |
Lite | 7 |
See Stealth | 45 |
See Invisible | 45 |
Offense: Mainhand
Damage | 209 |
Accuracy | 49 |
Crit Chance | 32% |
APR | 12 |
Speed | 0.89 |
Offense: Spell
Spellpower | 82 |
Crit Chance | 38% |
Speed | 0.89285714285714 |
Offense: Mind
Mindpower | 60 |
Crit Chance | 21% |
Speed | 0.89285714285714 |
Offense: Damage Bonus
Blight | +28% |
Arcane | +50% |
Cold | +50% |
All | +10% |
Darkness | +68% |
Temporal | +25% |
Physical | +23% |
Fire | +35% |
Lightning | +35% |
Offense: Damage Penetration
Arcane | +25% |
Lightning | +25% |
Fire | +25% |
Cold | +25% |
Defense: Base
Armour (hardiness) | 28 (30%) |
Defense | 25 |
Ranged Defense | 25 |
Fatigue | 0 |
Physical Save | 22 |
Spell Save | 38 |
Mental Save | 43 |
Defense: Resistances
Darkness | + 22%( 70%) |
Light | -23%( 70%) |
Temporal | + 5%( 70%) |
Blight | + 22%( 70%) |
Physical | -6%( 70%) |
Fire | -23%( 70%) |
All | -12%( 70%) |
Defense: Immunities
Disarm Resistance | 40% |
Instadeath Resistance | 100% |
Confusion Resistance | 100% |
Silence Resistance | 55% |
Stun Resistance | 50% |
Poison Resistance | 100% |
Knockback Resistance | 70% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 12% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
Demented / Slow death | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Demented / Tentacles | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Path of horror | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Demented / Disfigured face | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Controlled horrors | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Horrific body | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Spell / Staff combat | 1.20 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Conditioning | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Beyond sanity | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lone alchemist from death by fire drake hatchling. Escort: lone alchemist (level 1 of Daikara) | failed |
You failed to protect the lone alchemist from death by Guy's Inner Demon. Escort: lone alchemist (level 2 of Old Forest) | failed |
You successfully escorted the lost tinker to the recall portal on level 3 of Norgos Lair. Escort: lost tinker (level 3 of Norgos Lair)As a reward you gained knowledge of tinker technology. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
You failed to protect the repented thief from death by Belarima the skeleton warrior. Escort: repented thief (level 8 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by ravaging entropic rip. Escort: temporal explorer (level 7 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 872. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +4 Cun Stealth bonus: +10 Movement speed: +25% Shadow Power: +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
Light source | ![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Damage against: +25% Horror Reduced damage from: +25% Horror Light radius: +7 See stealth: +35 See invisible: +35 Sometimes reveals the hidden truths you'd rather not see. The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. You need to find something to bind its powers. The set is complete. When wielded/worn: Armour: +3 Fatigue: +3% Damage (Melee): 40 darkness Changes stats: +10 Cun Reduce damage by fixed amount: +30 all Changes damage: +20% darkness Talent mastery: +0.10 Cunning / Stealth Spell save: +15 (+6 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +30% Knockback immunity: +30% Light radius: -1 It can be used to activate talent Retch (costing 47 power out of 66/80) : Effective talent level: 2.0 Power cost: 47 out of 66/80. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 21 blight damage or heals 25 life. Creatures standing in the retch also have 17% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: -12% all / +15% temporal Changes damage: +10% all / +15% temporal Movement speed: -16% Combat speed: +12% Casting speed: +12% Mental speed: +12% Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards entropy) Activation costs 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+3 eff.) Spell crit. chance: +5% Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In main hand | ![]() Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Power: 162% Range: 1.4x Uses stats: 110% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 57.00 arcane and 63.86 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+5 eff.) Spell crit. chance: +12% It can be used to activate talent Reckless Charge (costing 15 power out of 15/15) : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 6 Travel Speed: instantaneous Description: Charge through your opponents, attacking anyone near your path for 35% (at 0 Hate) to 70% (at 100+ Hate) damage. Medium-sized opponents may be knocked away from your path. You can attack a maximum of 4 times, and can hit targets along your path more than once. This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
On hands | ![]() Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Main armor | ![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. The set is complete. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. It can be used to activate talent Abyssal Shroud (costing 47 power out of 65/80) : Effective talent level: 2.0 Power cost: 47 out of 65/80. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a shroud of darkness over a radius 3 area that lasts 6 turns. The shroud causes 42.99 darkness damage each turn, reduces light radius by 2, and darkness resistance by 26% of those within. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+1 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 8 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 171.02 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Around neck | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+1 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 cold, 3 physical, 4 mind, 3 nature It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 480 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Inflicts 307.50 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. It can be used to inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 302 strength, based on Magic) for 5 turns Activation costs 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+12 eff.) Confusion immunity: -100% Mindpower: +8 (+2 eff.) Talent on hit(mindpower): Sunder Mind (8% chance level 1). A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+6 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 16.01 cold and 13.13 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 35 * 10% chance to reduce damage dealt by 28% Damage when hit (Melee): 8 blight Changes stats: +4 Wil Changes resistances: +28% darkness / +3% blight Changes damage: +23% darkness / +6% all Mental save: +8 (+3 eff.) Spellpower: +7 (+1 eff.) Mindpower: +14 (+4 eff.) It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
![]() Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Power: 129% Range: 1.3x Uses stats: 100% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+5 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+4 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Power: 100% Range: 1.3x Uses stats: 20% Dex, 50% Mag, 20% Str Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
![]() Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Power: 129% Range: 1.3x Uses stats: 65% Dex, 50% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+4 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
![]() Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Power: 121% Range: 1.3x Uses stats: 50% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Power: 100% Range: 1.3x Uses stats: 20% Dex, 50% Mag, 20% Str Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Power: 111% Range: 1.3x Uses stats: 55% Dex, 50% Mag, 45% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() stralite greatmaul of massacre (182% power, 3 apr) Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Power: 183% Range: 1.5x Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% Massive two-handed mauls. |
![]() Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Power: 160% Range: 1.4x Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On weapon kill: * Enter a Rampage (Shared cooldown). When wielded/worn: Accuracy: +18 (+6 eff.) Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
![]() Requires: - Willpower 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Power: 138% Range: 1.4x Uses stats: 20% Wil, 50% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * restore 7 stamina and equilibrium Damage (Melee): +15 manaburn arcane When wielded/worn: Spell save: +18 (+7 eff.) Confusion immunity: +30% Stun/Freeze immunity: +10% It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall. |
![]() Requires: - Cunning 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Power: 138% Range: 1.4x Uses stats: 90% Str, 50% Mag, 20% Cun Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +20.0% Attack speed: 100% Damage (radius 2) on crit: +50 manaburn arcane When wielded/worn: Changes resistances: +15% arcane / +20% blight It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The mace symbolizes the krogs willingness to endure until the final blow is struck against the arcane. Commonly the mace would be used to batter a mage senseless, thus preventing them from being able to cast their spells. |
![]() Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 Power: 129% Range: 1.2x Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% darkness Talent granted: +1 Command Staff Mana each turn: +0.17 Spellpower: +24 (+5 eff.) Spell crit. chance: +4% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Power: 141% Range: 1.4x Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
![]() Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Power: 121% Range: 1.4x Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Power: 115% Range: 1.1x Uses stats: 50% Mag, 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 27.30 to 81.90 lightning damage (based on Magic and Dexterity) Activation costs 10 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to surround yourself with a magical shield (strength 290, based on Magic) for 10 turns Activation costs 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+5 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 95.81 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 169.12 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
![]() Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+3 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 134.27 mind damage and cripples the target's higher mental functions, reducing cunning by 14 and confusing (32% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +9 Fatigue: +4% Changes stats: +2 Str / +4 Mag Talent mastery: +0.20 Race / Doomelf Silence immunity: +30% Spellpower: +10 (+2 eff.) Light radius: -1 Increases the range of Haste of the Doomed by 1. An experimental helmet designed to enhance the effects of the Doomelf corruption. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +10 Mag / +12 Wil / +10 Cun Fear immunity: -60% Spellpower: +12 (+2 eff.) Mindpower: +12 (+3 eff.) It can be used to assault the mind of a foe to utterly dominate it Activation costs 100 power out of 150/150. This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+6 eff.) Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
![]() Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+5 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
![]() Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
![]() Wintersquall (5 def, 19 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +19 Defense: +5 (+2 eff.) Fatigue: +3% Effects on melee hit: * 20% chance to reduce all saves and defense by 35 Damage when hit (Melee): 10 mind Changes resistances: +9% mind / +24% cold Changes resistances penetration: +25% cold Changes damage: +15% fire / +6% mind / +15% cold Physical save: +15 (+8 eff.) A suit of armour made of mail. |
![]() Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+8 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 86.03 to 258.08 lightning damage (172.05 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
![]() Powered by arcane forces Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +3% Changes stats: +2 Dex Changes resistances: +15% physical It can be used to activate talent Bone Grab (costing 20 power out of 30/30) : Effective talent level: 2.0 Power cost: 20 out of 30/30. Range: 5 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 113.68 physical damage. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into armour. |
![]() Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+4 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+6 eff.) Spell save: +12 (+5 eff.) Mental save: +12 (+4 eff.) Silence immunity: +10% Confusion immunity: -1% Pinning immunity: +26% Stun/Freeze immunity: +45% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
![]() Requires: - Dexterity 18 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 2 Power: 117% Range: 1.4x Uses stats: 70% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +5.0% Capacity: 20 On weapon hit: * afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns A vile poison drips from the tips of these arrows. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: misc / gross ; tier 3 When wielded/worn: Damage when hit (Melee): 25 darkness Disarm immunity: +100% The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own. The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(75 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+6 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.6 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 23 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact) Activation costs 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
![]() Powered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+1 eff.) Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Boregahir the Sunumbra (49/49, 167% power, 6 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Power: 167% Range: 1.2x Uses stats: 50% Cun, 50% Mag, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +7.0% Capacity: 49 On weapon hit: * 20% chance to slow global speed by 63% * 20 arcane resource burn Damage (Ranged): +20 fire Damage (radius 1) on hit: +20 fire When wielded/worn: Ammo reloads per turn: +5 Shots are used with slings to pummel your foes to death. |
![]() Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Power: 149% Range: 1.2x Uses stats: 70% Dex, 50% Mag, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
![]() Powered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
![]() Aroda the steel torque of mindblast [power 190] (15 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Physical crit. chance: +3.0% Defense: +30 (+15 eff.) Changes stats: +5 Cun / +9 Con Changes damage: +9% mind Mental save: +9 (+3 eff.) See invisible: +9 It can be used to blast the opponent's mind dealing 209 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Reduce 2 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 93 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+6 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 101 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Achievements
By Guy the Yeek Writhing One level 20
5th Allure 123rd year of Ascendancy at 03:43 see stats
By Guy the Yeek Writhing One level 43
55th Dusk 124th year of Ascendancy at 10:45 see stats
By Guy the Yeek Writhing One level 33
57th Regrowth 124th year of Ascendancy at 06:05 see stats
By Guy the Yeek Writhing One level 7
7th Dusk 122nd year of Ascendancy at 23:55 see stats
By Guy the Yeek Writhing One level 41
50th Dusk 124th year of Ascendancy at 12:56 see stats
By Guy the Yeek Writhing One level 22
58th Regrowth 123rd year of Ascendancy at 18:56 see stats
By Guy the Yeek Writhing One level 33
57th Regrowth 124th year of Ascendancy at 10:47 see stats
By Guy the Yeek Writhing One level 32
6th Allure 124th year of Ascendancy at 15:46 see stats
By Guy the Yeek Writhing One level 25
1st Summertide 123rd year of Ascendancy at 22:23 see stats
By Guy the Yeek Writhing One level 31
9th Haze 123rd year of Ascendancy at 04:12 see stats
By Guy the Yeek Writhing One level 10
47th Dusk 122nd year of Ascendancy at 06:55 see stats
By Guy the Yeek Writhing One level 20
1st Allure 123rd year of Ascendancy at 01:07 see stats
By Guy the Yeek Writhing One level 30
68th Dusk 123rd year of Ascendancy at 16:51 see stats
By Guy the Yeek Writhing One level 40
48th Dusk 124th year of Ascendancy at 08:20 see stats
By Guy the Yeek Writhing One level 30
77th Dusk 123rd year of Ascendancy at 07:40 see stats
By Guy the Yeek Writhing One level 21
49th Regrowth 123rd year of Ascendancy at 06:21 see stats
By Guy the Yeek Writhing One level 34
34th Pyre 124th year of Ascendancy at 21:20 see stats
By Guy the Yeek Writhing One level 28
28th Dusk 123rd year of Ascendancy at 02:13 see stats
By Guy the Yeek Writhing One level 25
2nd Summertide 123rd year of Ascendancy at 00:37 see stats
By Guy the Yeek Writhing One level 10
49th Dusk 122nd year of Ascendancy at 00:41 see stats
By Guy the Yeek Writhing One level 12
60th Dusk 122nd year of Ascendancy at 01:27 see stats
By Guy the Yeek Writhing One level 33
27th Regrowth 124th year of Ascendancy at 03:14 see stats
By Guy the Yeek Writhing One level 16
79th Dusk 122nd year of Ascendancy at 07:04 see stats
By Guy the Yeek Writhing One level 23
8th Mirth 123rd year of Ascendancy at 10:10 see stats
By Guy the Yeek Writhing One level 27
2nd Flare 123rd year of Ascendancy at 03:57 see stats
By Guy the Yeek Writhing One level 19
2nd Wintertide 123rd year of Ascendancy at 22:36 see stats
By Guy the Yeek Writhing One level 44
67th Dusk 124th year of Ascendancy at 18:35 see stats
By Guy the Yeek Writhing One level 42
52nd Dusk 124th year of Ascendancy at 19:38 see stats
Log
Guy recovers sight.
Talent Rune: Mirror Image is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the west (radiant horror - offscreen)).
Radiant horror casts Firebeam.
Radiant horror hits Guy for (30 flat reduction), 13 fire (13 total damage).
Guy has finished recovering.
Radiant horror casts Searing Light.
Radiant horror's spell attains critical power!
Radiant horror's light area effect hits Guy for (30 flat reduction), 74 light (74 total damage).
Radiant horror casts Firebeam.
Radiant horror hits Guy for (30 flat reduction), 13 fire (13 total damage).
Radiant horror's light area effect hits Guy for (30 flat reduction), 74 light (74 total damage).
Talent Vitality is ready to use.
Carrion Feet is still on cooldown for 4 turns.
Radiant horror's light area effect hits Guy for (30 flat reduction), 74 light (74 total damage).
The shield around radiant horror crumbles.
Radiant horror's light area effect hits Guy for (30 flat reduction), 74 light (74 total damage).
Radiant horror casts Firebeam.
Radiant horror casts Sun Flare.
Guy loses sight!
Something hits Guy for (30 flat reduction), 13 fire, (30 flat reduction), 168 light (182 total damage).
Talent Quickened is ready to use.
Guy reacts immediately after taking severe wounds!
Something hits Guy for (30 flat reduction), 101 light (101 total damage).
Guy the level 44 yeek writhing one was radiated to death by a radiant horror on level 1 of Eidolon Plane.
Personal New Achievement: Utterly Destroyed (Exploration mode)!