Iaisi the level 11 Halfling Archer by Pareth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp11 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity42 (base 36)
Constitution17 (base 16)
Magic13 (base 10)
Willpower18 (base 10)
Cunning30 (base 17)

Resources

Life330/330
Stamina160/160
Paradox1000
Healing Factor1.162941519274
Regeneration4.477324849205

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage51
Accuracy52
Crit Chance14%
APR5
Speed0.95

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+5%
Arcane+3%
Light+10%
Nature+10%

Defense: Base

Armour (hardiness)7 (63.914983985962%)
Defense45
Ranged Defense45
Fatigue0
Physical Save23
Spell Save20
Mental Save21

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 30%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance30%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
3/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Iaisi the Halfling Archer level 10
5th Flare 122nd year of Ascendancy at 23:34
see stats

Log

Ran for 33 turns (stop reason: at exit).

You gain 15.00 gold from the transmogrification of
dwarven-steel torque of psionic shield [power 67] (25 cooldown).
You gain 0.55 gold from the transmogrification of
pouch of steel shots of accuracy (18/18, 116% power, 2 apr).
You gain 2.30 gold from the transmogrification of
barbed pouch of iron shots of crippling (13/13, 119% power, 1 apr).
You gain 3.01 gold from the transmogrification of
flaming quiver of elm arrows of vileness (14/14, 104% power, 5 apr).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 42.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 1.55 gold from the transmogrification of
shielding linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 1.08 gold from the transmogrification of
grounding linen wizard hat of frost (+5%) (1 def, 0 armour).
You gain 1.91 gold from the transmogrification of
steel waraxe of daylight (104% power, 3 apr).
You gain 1.99 gold from the transmogrification of
earthen ash magestaff (111% power, 3 apr, arcane element).
You gain 9.84 gold from the transmogrification of
ash vilestaff 'Eclipsewhisper' (111% power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 5.16 gold from the transmogrification of
nature's vined mindstar of venom (87% power, 18 apr, mind damage).
You gain 1.69 gold from the transmogrification of
horrifying mossy mindstar of balance (77% power, 12 apr, mind damage).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (123% power, 3 apr).
You gain 1.45 gold from the transmogrification of
elm longbow of fire.
You gain 7.13 gold from the transmogrification of
Belesemina (147% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (130% power, 2 apr).
You gain 1.36 gold from the transmogrification of
flaming steel greatmaul (132% power, 2 apr).
You gain 7.75 gold from the transmogrification of
Rhyleg the Chillbiter (134% power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (113% power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (100% power, 5 apr).
You gain 1.00 gold from the transmogrification of
acidic steel dagger (105% power, 6 apr).
You gain 4.88 gold from the transmogrification of
balanced steel battleaxe of daylight (118% power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.