Joseph Druce the level 50 Higher Sun Paladin by BanishManySmullets

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassSun Paladin (Fallen)
Level / Exp50 / 1831%
Sizemedium
Lifes / Deaths

Primary Stats

Strength106 (base 60)
Dexterity37 (base 13)
Constitution60 (base 40)
Magic140 (base 60)
Willpower42 (base 11)
Cunning74 (base 48)

Resources

Life1433/1433
Positive137/137
Hate69/100
Healing Factor1.5100507772246
Regeneration13.967969689328

Speed

Mental+10%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight11
Lite11
Infravision4

Offense: Mainhand

Damage233
Accuracy62
Crit Chance100%
APR27
Speed0.91

Offense: Spell

Spellpower71
Crit Chance64%
Speed1

Offense: Mind

Mindpower70
Crit Chance38%
Speed1

Offense: Damage Bonus

Light+44%
Mind+25%
Blight+28%
Physical+55%
Fire+26%
All+7%

Offense: Damage Penetration

Mind+31%
Light+15%
Cold+30%
Blight+20%
Physical+31%
Fire+5%
All0%

Defense: Base

Armour (hardiness)92.699232954414 (100%)
Defense53
Ranged Defense53
Fatigue10
Physical Save84
Spell Save58
Mental Save53

Defense: Resistances

Acid+ 41%( 70%)
Blight+ 39%( 70%)
Arcane+ 21%( 70%)
Cold+ 56%( 70%)
All+ 15%( 70%)
Darkness+ 47%( 70%)
Light+ 20%( 70%)
Physical+ 36%( 70%)
Lightning+ 27%( 70%)
Fire+ 47%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance100%
Disarm Resistance0%
Confusion Resistance100%
Fear Resistance100%
Knockback Resistance34%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cursed / Gloom1.30
1/5
1/5
1/5
2/5
Celestial / Darkside1.30
1/5
1/5
3/5
5/5
Celestial / Sun1.30
4/5
1/5
5/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
2/5
1/5
5/5
Cursed / Crimson Templar1.30
5/5
2/5
0/5
0/5
Celestial / Dark Sun1.30
1/5
1/5
1/5
5/5
Cursed / Bloodstained1.30
2/5
5/5
1/5
3/5

Generic Talents

Cursed / Hatred1.30
1/5
5/5
1/5
5/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
3/5
3/5
0/5
5/5
5/5
0/5
Celestial / Dirges1.30
1/5
1/5
1/5
4/5
Celestial / Light1.30
1/5
1/5
1/5
5/5
Race / Higher1.00
1/5
1/5
1/5
3/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
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active
done
active
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active
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failed
done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Joseph Druce the Higher Sun Paladin level 34
26th Regrowth 123rd year of Ascendancy at 07:31
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Joseph Druce the Higher Sun Paladin level 29
9th Decay 122nd year of Ascendancy at 19:30
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Joseph Druce the Higher Sun Paladin level 33
24th Regrowth 123rd year of Ascendancy at 17:37
see stats
Anti-Antimagic! (Nightmare (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Joseph Druce the Higher Sun Paladin level 28
76th Haze 122nd year of Ascendancy at 22:39
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Joseph Druce the Higher Sun Paladin level 37
48th Regrowth 123rd year of Ascendancy at 22:17
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Joseph Druce the Higher Sun Paladin level 42
75th Pyre 123rd year of Ascendancy at 10:15
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Joseph Druce the Higher Sun Paladin level 15
14th Dusk 122nd year of Ascendancy at 18:47
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Joseph Druce the Higher Sun Paladin level 20
71st Dusk 122nd year of Ascendancy at 23:04
see stats
Demonic Invasion (Nightmare (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By Joseph Druce the Higher Sun Paladin level 45
1st Dusk 123rd year of Ascendancy at 01:44
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Joseph Druce the Higher Sun Paladin level 35
41st Regrowth 123rd year of Ascendancy at 11:02
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Joseph Druce the Higher Sun Paladin level 38
22nd Pyre 123rd year of Ascendancy at 05:54
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Joseph Druce the Higher Sun Paladin level 50
71st Dusk 123rd year of Ascendancy at 02:31
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Joseph Druce the Higher Sun Paladin level 20
3rd Haze 122nd year of Ascendancy at 01:21
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Joseph Druce the Higher Sun Paladin level 28
61st Haze 122nd year of Ascendancy at 15:47
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Joseph Druce the Higher Sun Paladin level 32
23rd Regrowth 123rd year of Ascendancy at 05:06
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Joseph Druce the Higher Sun Paladin level 50
66th Dusk 123rd year of Ascendancy at 21:16
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Joseph Druce the Higher Sun Paladin level 24
9th Haze 122nd year of Ascendancy at 02:24
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Joseph Druce the Higher Sun Paladin level 29
9th Decay 122nd year of Ascendancy at 14:09
see stats
Is that how it feels to be an escort quest?! (Nightmare (Adventure) difficulty) Got saved from death in the Godfeaster by Malyu and managed to escape.
By Joseph Druce the Higher Sun Paladin level 31
2nd Regrowth 123rd year of Ascendancy at 19:38
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Joseph Druce the Higher Sun Paladin level 10
2nd Summertide 122nd year of Ascendancy at 16:51
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Joseph Druce the Higher Sun Paladin level 20
38th Dusk 122nd year of Ascendancy at 19:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Joseph Druce the Higher Sun Paladin level 30
4th Allure 123rd year of Ascendancy at 12:55
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Joseph Druce the Higher Sun Paladin level 40
61st Pyre 123rd year of Ascendancy at 04:20
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Joseph Druce the Higher Sun Paladin level 50
38th Dusk 123rd year of Ascendancy at 05:50
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Joseph Druce the Higher Sun Paladin level 4
78th Pyre 122nd year of Ascendancy at 05:15
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Joseph Druce the Higher Sun Paladin level 50
54th Dusk 123rd year of Ascendancy at 20:38
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By Joseph Druce the Higher Sun Paladin level 41
70th Pyre 123rd year of Ascendancy at 19:48
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Joseph Druce the Higher Sun Paladin level 50
41st Dusk 123rd year of Ascendancy at 16:53
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Joseph Druce the Higher Sun Paladin level 34
38th Regrowth 123rd year of Ascendancy at 18:53
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Joseph Druce the Higher Sun Paladin level 22
6th Haze 122nd year of Ascendancy at 09:12
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Joseph Druce the Higher Sun Paladin level 36
41st Regrowth 123rd year of Ascendancy at 11:34
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Joseph Druce the Higher Sun Paladin level 50
71st Dusk 123rd year of Ascendancy at 02:30
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Joseph Druce the Higher Sun Paladin level 9
5th Mirth 122nd year of Ascendancy at 05:16
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Joseph Druce the Higher Sun Paladin level 29
9th Decay 122nd year of Ascendancy at 19:30
see stats
The Old Ones (Nightmare (Adventure) difficulty) Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
By Joseph Druce the Higher Sun Paladin level 32
17th Regrowth 123rd year of Ascendancy at 21:32
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Joseph Druce the Higher Sun Paladin level 34
38th Regrowth 123rd year of Ascendancy at 18:53
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Joseph Druce the Higher Sun Paladin level 27
56th Haze 122nd year of Ascendancy at 19:28
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Joseph Druce the Higher Sun Paladin level 50
40th Dusk 123rd year of Ascendancy at 16:55
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Joseph Druce the Higher Sun Paladin level 38
73rd Regrowth 123rd year of Ascendancy at 14:10
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Joseph Druce the Higher Sun Paladin level 38
2nd Pyre 123rd year of Ascendancy at 03:05
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Joseph Druce the Higher Sun Paladin level 24
10th Haze 122nd year of Ascendancy at 16:27
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Joseph Druce the Higher Sun Paladin level 17
18th Dusk 122nd year of Ascendancy at 13:13
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Joseph Druce the Higher Sun Paladin level 32
22nd Regrowth 123rd year of Ascendancy at 23:15
see stats

Log

You transfer Berurath the dwarven-steel battleaxe (32-48 power, 2 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Zemekkys' Broken Hourglass to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Robe of the Archmage (10 def, 10 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Floequick to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Void Quiver (0/0, 45-63 power, 120 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.