yeah the level 9 Shalore Doombringer by cwall

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp9 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 33)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic16 (base 12)
Willpower26 (base 10)
Cunning15 (base 11)

Resources

Life279/279
Stamina176/176
Vim112/112
Healing Factor1.0870588855782
Regeneration2.4458824925509

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage44
Accuracy36
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+3%
Mind+5%
Physical+3%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)25.317011280365 (72.903125182002%)
Defense10
Ranged Defense10
Fatigue13
Physical Save19
Spell Save15
Mental Save20

Defense: Resistances

Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
5/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent

Quests

done
active
done
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By yeah the Shalore Doombringer level 6
77th Pyre 122nd year of Ascendancy at 12:37
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 42 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Yeah picks up (e.):
iron longsword (102% power, 2 apr).
Yeah picks up (a.):
healing infusion of the sneak (heal 70; cd 11).
Yeah picks up (h.):
elm starstaff (100% power, 2 apr, temporal element).
Yeah picks up (c.):
blink rune of the wizard (range 4; phase 14; cd 16).
There is a way to the next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, temporal element).
You gain 1.64 gold from the transmogrification of
iron longsword of persecution (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (102% power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (129% power, 1 apr).
You gain 2.11 gold from the transmogrification of
blink rune of the wizard (range 4; phase 14; cd 16).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 70; cd 11).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.