Diana the level 6 Halfling Rogue by Lazree2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 89%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity21 (base 18)
Constitution15 (base 13)
Magic10 (base 10)
Willpower14 (base 10)
Cunning30 (base 23)

Resources

Life192/192
Stamina125/125
Healing Factor1.1460311219417
Regeneration0.28650778048543

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy31
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage19
Accuracy31
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense35
Ranged Defense35
Fatigue0
Physical Save20
Spell Save10
Mental Save17

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

done
active

Equipment

Quiver
On hands
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Diana picks up (d.): iron mail armour of acid resistance (2 def, 4 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Diana wears:
serendipitous copper amulet.

Diana wears (replacing
brass lantern): survivor's brass lantern.

Diana wears:
quick elm totem of summon tentacle [power 100] (16 cooldown).

You gain 10.00 gold from the transmogrification of
Planar Beacon.
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, fire element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.