Timijinn the level 6 Dwarf Berserker by Timijinn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp6 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 24)
Dexterity19 (base 16)
Constitution22 (base 16)
Magic14 (base 10)
Willpower15 (base 11)
Cunning10 (base 10)

Resources

Life258/270
Stamina136/138
Healing Factor1.1024166372473
Regeneration7.3404473969422

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage49
Accuracy25
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)17.883307766991 (81.151787968034%)
Defense8
Ranged Defense8
Fatigue13
Physical Save19
Spell Save10
Mental Save8

Defense: Resistances

Darkness+ 11%( 70%)
Lightning+ 11%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
5/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 19.5 block).
You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 5.37 gold from the transmogrification of
rejuvenating iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (11-15 power, 7 apr).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 188; 12 cd).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the duelist (heal 129; 14 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 73; cd 12).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).