Duzelle the level 3 Cornac Corruptor by Ravenzadow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp3 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic23 (base 23)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life151/151
Vim159/206
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance11%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save17
Mental Save13

Defense: Resistances

Lightning+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
4/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
4/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Blood Spray is ready to use.
Talent Infusion: Healing is ready to use.
Talent Pacification Hex is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.60 gold pieces.

Duzelle picks up (k.):
evasive elm totem of stinging [power 116] (15 cooldown).
Duzelle picks up (e.):
steady cured leather sling of dampening.
There is a way to the next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Duzelle wears (replacing
elm vilestaff (10-12 power, 2 apr, blight element)): cruel elm starstaff of fate (10-12 power, 2 apr, temporal element).

Duzelle wears:
evasive elm totem of stinging [power 116] (15 cooldown).

Duzelle wears:
grounding copper amulet.

You gain 1.13 gold from the transmogrification of
slimey quiver of elm arrows (16/16, 11-15 power, 5 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of lightning resistance (0 def, 7 armour).
You gain 2.95 gold from the transmogrification of
steady cured leather sling of dampening.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 15).
There is a way to the previous level here (press '' or right click to use).