Steya the level 2 Cornac Arcane Blade by displacer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life113/113
Mana106/106
Stamina83/83
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage27
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the southwest (giant white rat)).


Steya hits Giant white rat for 30 physical damage.
Steya killed Giant white rat!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Steya picks up (c.):
acidic iron mace (12-17 power, 2 apr).
Steya picks up (e.):
miner's iron helm (0 def, 4 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Steya wears (replacing
iron greatsword (18-28 power, 1 apr)): acidic iron mace (12-17 power, 2 apr).

Steya wears:
iron greatsword (18-28 power, 1 apr).

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)