Arch mag'Nac the level 18 Cornac Archmage by somedi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp18 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity22 (base 10)
Constitution31 (base 27)
Magic39 (base 38)
Willpower33 (base 27)
Cunning13 (base 11)

Resources

Life-102/395
Mana70/194
Healing Factor1.1658714593978
Regeneration1.4573393242473

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+84.208902412021%

Vision

Sight10
Lite3
Infravision6
See Stealth6.7996893839457
See Invisible24.803704224951

Offense: Mainhand

Damage35
Accuracy23
Crit Chance9%
APR4
Speed1.00

Offense: Spell

Spellpower43
Crit Chance13%
Speed1
Cooldown Reduction20

Offense: Mind

Mindpower27
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Fire+32%
Mind+12%
Physical+5%
Cold+6%
All0%

Offense: Damage Penetration

Cold+20%
Physical+10%

Defense: Base

Armour (hardiness)14.958481304074 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save30
Spell Save26
Mental Save29

Defense: Resistances

Darkness+ 40%( 70%)
Fire+ 13%( 70%)
Physical+ 15%( 70%)
Mind+ 21%( 70%)
All+ 10%( 70%)

Defense: Immunities

Knockback Resistance40%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Wildfire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
2/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Technique / Combat training1.00
1/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
failed
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Arch mag'Nac the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 09:53
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Arch mag'Nac the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:16
see stats
The Arena Unlocked Arena mode.
By Arch mag'Nac the Cornac Archmage level 12
3rd Summertide 122nd year of Ascendancy at 23:10
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Arch mag'Nac the Cornac Archmage level 18
79th Dusk 122nd year of Ascendancy at 17:51
see stats

Log

Blood Master hits Arch mag'Nac for (77 to time), 0 physical, (6 to time), 0 cold, (19 to time), 0 physical, (20 to time), 0 lightning (0 total damage).

Arch mag'Nac casts
Displacement Shield.
The very fabric of space alters around Arch mag'Nac.

Blood Master slows down.

Blood Master's Beyond the Flesh misses
Arch mag'Nac.
Blood Master uses
Kinetic Leech.
Arch mag'Nac slows down.


Arch mag'Nac casts
Flame.
Arch mag'Nac's spell attains critical power!
Arch mag'Nac is surging arcane power.

Blood Master is on fire!

Arch mag'Nac teleports some damage to Blood Master!
Arch mag'Nac hits Blood Master for 193 fire damage.
Burning from Arch mag'Nac hits Blood Master for
78 fire damage.
Blood Master's Beyond the Flesh hits
Arch mag'Nac for (92 teleported), 0 physical, (8 teleported), 0 blight, (9 to time), 0 fire, (19 to time), 0 physical, (20 teleported), 0 lightning (0 total damage).
Blood Master's Beyond the Flesh hits Blood Master for
92 teleported, 8 teleported, 20 teleported (121 total damage).
Blood Master uses
Telekinetic Smash.
Blood Master performs a melee critical strike against Arch mag'Nac!
Your time shield crumbles under the damage!

The fabric of time around Arch mag'Nac stabilizes to normal.

The powerful time-altering energies generate a restoration field on Arch mag'Nac.

The fabric of space around Arch mag'Nac stabilizes to normal.

Arch mag'Nac is stunned!

Arch mag'Nac teleports some damage to Blood Master!
Blood Master hits Arch mag'Nac for (128 teleported), 0 physical, (6 teleported), 0 cold, (19 teleported), 0 physical, (20 teleported), 0 lightning, (34 to time), 189 physical, 8 blight, (9 teleported), 0 fire, 19 physical, (2 teleported), 18 lightning (234 total damage).
Blood Master hits Blood Master for 128 teleported, 6 teleported, 19 teleported, 20 teleported, 9 teleported, 2 teleported (186 total damage).
Arch mag'Nac receives 41 healing from Temporal Restoration Field.
Blood Master reacts immediately after taking severe wounds!