Narcc the level 7 Cornac Rogue by Narcc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity28 (base 28)
Constitution15 (base 10)
Magic10 (base 10)
Willpower19 (base 10)
Cunning25 (base 21)

Resources

Life108/193
Stamina140/140
Healing Factor1.0460311219418
Regeneration21.182130219321

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy38
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy38
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save9
Spell Save10
Mental Save22

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.50
5/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
3/5

Effects

beneficial effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
active

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


You pickup 0.95 gold pieces.

You pickup 0.85 gold pieces.


Resting starts...

Talent Stealth is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Ran for 7 turns (stop reason: taken damage).

Something misses
Narcc.
Something hits
Narcc for 27 physical damage.

Rogue misses Narcc.
Rogue misses Narcc.

Narcc hits Rogue for 31 physical, 25 physical (56 total damage).
Rogue misses Narcc.
Rogue hits Narcc for 14 physical, 7 temporal, 15 lightning (36 total damage).

Narcc hits Rogue for 32 physical, 24 physical (56 total damage).
Rogue misses Narcc.
Rogue performs a melee critical strike against Narcc!
Rogue hits Narcc for 22 physical, 7 temporal, 15 lightning (44 total damage).

Narcc hits Rogue for 34 physical, 24 physical (58 total damage).
Narcc killed Rogue!

Narcc uses
Infusion: Regeneration.
Narcc starts regenerating health quickly.