Zajedogu the level 18 Halfling Archer by Lost_Number

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp18 / 69%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength41 (base 35)
Dexterity59 (base 46)
Constitution21 (base 10)
Magic10 (base 10)
Willpower34 (base 10)
Cunning35 (base 12)

Resources

Life471/471
Stamina121/121
Equilibrium0
Healing Factor1.386387434555
Regeneration0.55455497382199

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision7
See Stealth28.508560162218
See Invisible28.508560162218

Offense: Mainhand

Damage85
Accuracy47
Crit Chance10%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower38
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+35%
Acid+3%
Mind+14%
Nature+13%

Offense: Damage Penetration

Physical+27%
Light+15%
Mind+10%

Defense: Base

Armour (hardiness)17 (38.536585365854%)
Defense42
Ranged Defense43
Fatigue1.669446550417
Physical Save43
Spell Save24
Mental Save30

Defense: Resistances

Darkness+ 9%( 70%)
Light+ 3%( 70%)
Nature+ 20%( 70%)
Physical+ 12%( 70%)
Acid+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Teleport Resistance15%
Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
3/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
2/5
2/5
0/5
Technique / Sniper1.30
2/5
2/5
1/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.46
5/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.00
3/5
1/5
4/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
3/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
failed
done
done
active
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Zajedogu the Halfling Archer level 14
29th Dusk 122nd year of Ascendancy at 09:46
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Zajedogu the Halfling Archer level 17
67th Dusk 122nd year of Ascendancy at 00:38
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Zajedogu the Halfling Archer level 10
8th Flare 122nd year of Ascendancy at 05:49
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Zajedogu the Halfling Archer level 14
39th Dusk 122nd year of Ascendancy at 05:53
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Zajedogu the Halfling Archer level 10
1st Dusk 122nd year of Ascendancy at 16:41
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Zajedogu the Halfling Archer level 17
65th Dusk 122nd year of Ascendancy at 20:56
see stats

Log

Zajedogu activates Concealment.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
ash wand of conjuration [power 157] (9 cooldown).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 41 block).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 1.90 gold from the transmogrification of
cleansing steel mail armour of clarity (2 def, 6 armour).
You gain 0.95 gold from the transmogrification of
iron helm of strength (+4) (0 def, 3 armour).
You gain 13.45 gold from the transmogrification of
Lavakin the rough leather gloves (0 def, 1 armour).
You gain 3.24 gold from the transmogrification of
shimmering ash vilestaff of might (111% power, 3 apr, blight element).
You gain 1.83 gold from the transmogrification of
potent ash magestaff (117% power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (111% power, 3 apr, blight element).
You gain 2.30 gold from the transmogrification of
ranger's cured leather sling of power.
You gain 2.23 gold from the transmogrification of
steel mace of persecution (108% power, 3 apr).
You gain 2.33 gold from the transmogrification of
insidious steel greatmaul (133% power, 2 apr).
You gain 1.50 gold from the transmogrification of
shielding rune (absorb 169 for 4 turns).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 11%; cure magical).
You gain 1.71 gold from the transmogrification of
movement infusion (352% speed; 4 turns).
You gain 1.64 gold from the transmogrification of
insidious poison infusion (17 nature damage, 20% healing reduction).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Zajedogu deactivates Aim.

Zajedogu deactivates Concealment.

Zajedogu deactivates Intuitive Shots.

Zajedogu deactivates Trained Reactions.