Dark the level 8 Higher Corruptor by BlindButcher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassCorruptor
Level / Exp8 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity15 (base 10)
Constitution20 (base 20)
Magic31 (base 30)
Willpower17 (base 13)
Cunning12 (base 10)

Resources

Life254/254
Vim163/163
Healing Factor1.1970588855781
Regeneration0.29926472139453

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage14
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Light+9%
Fire+5%
All0%

Defense: Base

Armour (hardiness)14 (45%)
Defense9
Ranged Defense9
Fatigue1
Physical Save24
Spell Save16
Mental Save23

Defense: Resistances

Physical+ 10%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Blood1.30
3/5
1/5
1/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
1/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


There is a way to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Dark wears:
pair of rough leather boots of speed (0 def, 1 armour).

Dark wears (replacing
brass lantern): brass lantern 'Brighthack'.

Dark deactivates
Chant of Fortress.
Dark activates
Chant of Fortress.
Resting starts...

Dark starts regenerating health quickly.

Dark stops regenerating health quickly.

Talent Blood Boil is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Overkill is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Dark activates
Overkill.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).