Dae the level 7 Dwarf Doombringer by Tom_AltF4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassDoombringer
Level / Exp7 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 21)
Dexterity13 (base 10)
Constitution15 (base 12)
Magic28 (base 26)
Willpower17 (base 10)
Cunning11 (base 11)

Resources

Life264/264
Stamina136/136
Vim124/124
Healing Factor1.1960311219418
Regeneration0.29900778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage41
Accuracy22
Crit Chance18%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+3%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue13
Physical Save15
Spell Save20
Mental Save15

Defense: Resistances

Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.30
2/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
2/5
2/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
failed
active

Equipment

Tool
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Dae the Dwarf Doombringer level 5
20th Voratun 122nd year of Ascendancy at 15:47
see stats

Log

You gain 1.23 gold from the transmogrification of thought-forged pouch of iron shots (23/23, 104% power, 1 apr).
You gain 1.06 gold from the transmogrification of
pouch of iron shots of erosion (22/22, 108% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 96% power, 21 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (104% power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (108% power, 8 apr).
You gain 1.69 gold from the transmogrification of
shielding rune of the wizard (absorb 134; dur 4; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; mental; dur 3; cd 11).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 2; cd 10).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 120; 16 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 67; cd 10).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 157 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Saving game...

Saving done.