Marmadoom the level 1 Higher Doombringer by Marmat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 13)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-3/128
Stamina54/102
Vim80/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Investigator hits Marmadoom for 17 physical, 5 nature (22 total damage).
Investigator misses Marmadoom.

Burning from Marmadoom hits Investigator for
2 fire damage.
Investigator begins to fear you.

Investigator is on fire!

Investigator shrugs off Marmadoom's 'Burning Shock'!
Investigator shrugs off Marmadoom's 'Burning Shock'!
Marmadoom hits Investigator for 34 physical, 3 fire (37 total damage).
Investigator misses Marmadoom.
Investigator casts
Abduction.
Investigator misses Marmadoom.
Investigator hits Marmadoom for 28 physical, 5 mind (33 total damage).

Burning from Marmadoom hits Investigator for
2 fire damage.
Burning from Marmadoom hits Investigator for
1 fire damage.
Marmadoom's weapon surges with fire!

Marmadoom's is no longer blazing.

Marmadoom hits Investigator for 34 physical damage.
Marmadoom hits Investigator for 23 physical, 3 fire (26 total damage).
Marmadoom killed Investigator!
Investigator casts
Abduction.
Investigator misses Marmadoom.
Investigator hits Marmadoom for 14 physical, 5 nature (19 total damage).

Burning from Marmadoom hits Investigator for
2 fire damage.
Marmadoom uses
Infusion: Regeneration.
Marmadoom starts regenerating health quickly.

Investigator hits Marmadoom for 23 physical damage.
Marmadoom the level 1 higher doombringer was bled to death by an investigator on level 1 of Searing Halls.